iOS Dismounting at a specific tile beside the Stable makes the horse and farmer slide down one tile

mare

Sodbuster
I noticed a strange dismounting behavior at one specific tile beside my Stable.

When I tap this tile while riding my horse, both the farmer and horse arrive there normally. However, when I dismount, both the farmer and the horse slide down one tile.

If the horse is facing forward when I dismount, they both appear to slide backward/downward during the dismount animation.

This does not happen when I dismount at the corresponding spot on the left side of the Stable.

I recorded a video showing the behavior.
📹YouTube Video 🐴

screenshot
IMG_9174.jpeg


thank you.

Version: 1.6.15.1 (Build 25156)
Device: iPhone 17
iOS: 26.6.2
Language: Japanese
Single-player, no mods
 

mare

Sodbuster
Update①: I found the same behavior at several other locations.

I tested dismounting at several building entrances and found that the same one-tile sliding behavior can occur in some locations.

  • Saloon: the horse and farmer slide down one tile when dismounting at the entrance.
  • Lewis’s house: when dismounting on the right side of the two-tile-wide entrance, both the horse and farmer slide one tile to the left.
  • Clinic: both the horse and farmer slide down one tile.
I also tested several other buildings, but I could not reproduce the behavior at Pierre’s Shop, the Library, Clint’s house, Pam’s house, Evelyn’s house, Jodi’s house, or Haley’s house.

IMG_9224.jpeg


So far, the locations where I reproduced the behavior appear to have a step/elevation transition around the entrance. I’m not sure if that is the cause, but I wanted to add this observation.

I didn’t record new videos for these locations, but I have screenshots from the Saloon, Lewis’s house, and the Clinic. The video in the original post shows the same behavior at the Stable.


Update②: I found a few more places where the same sliding behavior occurs.

I tested some other areas, and it seems to happen near the right side of certain pre-existing map objects or terrain features.

For example, I found it near some buildings, cliffs, fences, trees, and the docks. I also found some spots where only the right side of an object seems to trigger it.

I marked the spots I found in red in the screenshots. Sorry if some of them are hard to see, especially the dock area! 💦

One interesting thing is that I could reproduce it around objects that are already part of the map, such as benches, barrels, large trees, etc., but not around objects placed by the player, such as chests or decorative items.

I also tested some other places where I expected it might happen, but couldn’t reproduce it everywhere.

So… the right side. ➡
I don’t know why, but there seems to be something about the right side of certain map elements that causes the horse and farmer to slide one tile when dismounting.

I’m not sure if this is related to the original Stable issue, but I wanted to add these observations in case they are useful.
IMG_9316.jpeg
IMG_9318.jpeg
IMG_9319.jpeg
IMG_9320.jpeg
IMG_9321.jpeg
IMG_9322.jpeg


I'm sorry I marked it with a red highlighter.🟥💦
 
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