Wakazu
Sodbuster
Was looking for mods for my next run and that brought me to thinking on stuff.
I've bought the game day 1, been playing ever since. Even modded some. And while I can't say how many runs I've been through (lost count), one interesting metric I do remember - two of them my character was rooming with Krobus and one time ended up with Mateo from Swords & Sorcery mod.
The rest was all Sebastian. Every time.
And if YouTube is any evidence, I'm far from being the only one like this. Seb outranks every other romance options in the game COMBINED. Shane is pretty much always next in popularity, and while the gap varies from poll to poll, it is always monstrously large. And it got me thinking on why it is so.
Seeing as the game is moddable icon, the visuals instantly get tossed out the window, as it's not a rocket science to make any NPC look whatever you want and there are already TONS of options available, from manga-styled, to pseudorealistic, to fantasy-like.
Writing goes the same way, for the same reason.
But if Seb's popularity isn't in those two, then... what is left? Well, I think you know.
If you analyze all other villager's stories, you find out a common premise - most of the time, you the player aren't needed at all for things to change for the better, you're just there to witness it.
Hailey and Emily have their lives already put together, sure, you provide Haley a shoulder to cry on that one time, but that's it - it's a one time moment, and it's not a significant one, just a girl missing her parents working overseas. It's not like they are dead or have abandoned them, or whatev, they will come back eventually. They even call and send money to the sisters.
Sam, Vincent, Jodi and Kent also have their lives figured out without you - Kent knows he needs help and eventually moves in the direction of getting it himself, he is the one bringing up the Guild when you talk to him, not you. You can give your opinion on whether it would be worth it, but the decision is his.
Eliot will write his novel with or without your envolvement. You help him to zero-in on the genre, but notice that he already has his options narrowed down to three - which means he is capable of choosing on his own, you'll just speed it up a bit.
Shane is the closest on the list of actually needing your help to turn his life around, but... nope, it's Jaz and Marnie who do the healing for him, not you. He'll sober up just fine on his own if you won't pursue the relationship with him.
And then we have Seb...
By the start of the game, Seb is in absolute pit of misery - he's alone, feeling betrayed by his entire family (first his father disappearing into the sunset, then his mother bringing home another man WITH ANOTHER KID, don't tell me that doesn't hurt) and replaced by his step-sibling, struggles with severe self-esteem issues (his later dialogue about Maru's successes with robotics and him trying to match her with his mechanical and programming performance shows how insecure he actually is about his own value), and on top of all that - his plan to fix it is to MOVE TO ZUZU. Read - make an already bad situation even worse, introverts and big cities very much do NOT mix. And while, yeah, he won't actually go anywhere if you won't pursue the relationship with him, that is not because this is the intention here, that's because of the game engine and resource limitations.
Seb is the only one in Pelican town who actually NEEDS help. Needs YOU.
I've seen an opinion popping up here and there pairing him with Abigail, but, um... no? There is literally not a single hint in the game that these two see each other as anything other than friends. They hang out together, yes, but at that point Sam is also part of the band and I don't see many people pairing Seb with him (some do, that's the SDV fandom we're talking here). So again it circles back to him only having a chance at "Happily Ever After" if a player character shows interest. Other than that - he'll either remains a miserable basement shut-in, or will eventually leave for Zuzu to be even more miserable corporate rat there. Either way - nothing good.
And I think people pick up on that. Majority of the SDV-fandom are empathetic sentimental folks (according to polls on YouTube at least), meaning they could tell where their presence is needed, and who just wants a free audience.
And now Eric has advertised making Clint a romance option. Which is... eeeeeerm... an interesting prospect, to say the least? The guy is clearly infatuated with Emily, if anything, the more logical development should be helping him get involved with her. Not sure what roads are even exists there to lead into relationships with the player character without getting on us being either a datebuster or a "plan B" territory, which won't feel good... Not saying Eric shouldn't do it, just kinda... concerned about how it all would work. Worst case scenario we will get another option nobody would pick outside of challenge \ meme runs.
Meanwhile there is a completely untapped potential of villager pairings, like, the options player didn't picked getting together on their own. I think playing matchmaker for your friends would've been very interesting and could really add some life in later years. That would also help more sentimental people to not feel guilty about trying other options if they could help Seb find somebody else for his ever after, you know? But of course that's the whole other can of worms.
Well, that's my thoughts on the matter. Feel free to add yours now~
I've bought the game day 1, been playing ever since. Even modded some. And while I can't say how many runs I've been through (lost count), one interesting metric I do remember - two of them my character was rooming with Krobus and one time ended up with Mateo from Swords & Sorcery mod.
The rest was all Sebastian. Every time.
And if YouTube is any evidence, I'm far from being the only one like this. Seb outranks every other romance options in the game COMBINED. Shane is pretty much always next in popularity, and while the gap varies from poll to poll, it is always monstrously large. And it got me thinking on why it is so.
Seeing as the game is moddable icon, the visuals instantly get tossed out the window, as it's not a rocket science to make any NPC look whatever you want and there are already TONS of options available, from manga-styled, to pseudorealistic, to fantasy-like.
Writing goes the same way, for the same reason.
But if Seb's popularity isn't in those two, then... what is left? Well, I think you know.
If you analyze all other villager's stories, you find out a common premise - most of the time, you the player aren't needed at all for things to change for the better, you're just there to witness it.
Hailey and Emily have their lives already put together, sure, you provide Haley a shoulder to cry on that one time, but that's it - it's a one time moment, and it's not a significant one, just a girl missing her parents working overseas. It's not like they are dead or have abandoned them, or whatev, they will come back eventually. They even call and send money to the sisters.
Sam, Vincent, Jodi and Kent also have their lives figured out without you - Kent knows he needs help and eventually moves in the direction of getting it himself, he is the one bringing up the Guild when you talk to him, not you. You can give your opinion on whether it would be worth it, but the decision is his.
Eliot will write his novel with or without your envolvement. You help him to zero-in on the genre, but notice that he already has his options narrowed down to three - which means he is capable of choosing on his own, you'll just speed it up a bit.
Shane is the closest on the list of actually needing your help to turn his life around, but... nope, it's Jaz and Marnie who do the healing for him, not you. He'll sober up just fine on his own if you won't pursue the relationship with him.
And then we have Seb...
By the start of the game, Seb is in absolute pit of misery - he's alone, feeling betrayed by his entire family (first his father disappearing into the sunset, then his mother bringing home another man WITH ANOTHER KID, don't tell me that doesn't hurt) and replaced by his step-sibling, struggles with severe self-esteem issues (his later dialogue about Maru's successes with robotics and him trying to match her with his mechanical and programming performance shows how insecure he actually is about his own value), and on top of all that - his plan to fix it is to MOVE TO ZUZU. Read - make an already bad situation even worse, introverts and big cities very much do NOT mix. And while, yeah, he won't actually go anywhere if you won't pursue the relationship with him, that is not because this is the intention here, that's because of the game engine and resource limitations.
Seb is the only one in Pelican town who actually NEEDS help. Needs YOU.
I've seen an opinion popping up here and there pairing him with Abigail, but, um... no? There is literally not a single hint in the game that these two see each other as anything other than friends. They hang out together, yes, but at that point Sam is also part of the band and I don't see many people pairing Seb with him (some do, that's the SDV fandom we're talking here). So again it circles back to him only having a chance at "Happily Ever After" if a player character shows interest. Other than that - he'll either remains a miserable basement shut-in, or will eventually leave for Zuzu to be even more miserable corporate rat there. Either way - nothing good.
And I think people pick up on that. Majority of the SDV-fandom are empathetic sentimental folks (according to polls on YouTube at least), meaning they could tell where their presence is needed, and who just wants a free audience.
And now Eric has advertised making Clint a romance option. Which is... eeeeeerm... an interesting prospect, to say the least? The guy is clearly infatuated with Emily, if anything, the more logical development should be helping him get involved with her. Not sure what roads are even exists there to lead into relationships with the player character without getting on us being either a datebuster or a "plan B" territory, which won't feel good... Not saying Eric shouldn't do it, just kinda... concerned about how it all would work. Worst case scenario we will get another option nobody would pick outside of challenge \ meme runs.
Meanwhile there is a completely untapped potential of villager pairings, like, the options player didn't picked getting together on their own. I think playing matchmaker for your friends would've been very interesting and could really add some life in later years. That would also help more sentimental people to not feel guilty about trying other options if they could help Seb find somebody else for his ever after, you know? But of course that's the whole other can of worms.
Well, that's my thoughts on the matter. Feel free to add yours now~