Umbra of Emberspike
Rancher
Originally, I just wanted to make a Joja-exclusive path, but now I'm invested in reaching the summit with this file too, so a little of everything will go on this map eventually, but I have another specific goal in mind to give this farm some identity and because I personally cannot think of a more optimal way to use the space for profit since sprinklers are a no-go for most of it.
I'd also like to make a fish pond for almost every unique RNG resource certain fish can provide like Blobfish for pearls, Super cucumbers for iridium ore and amethyst, Lava Eels for magma geodes, even Rainbow Trout for 1 prismatic shard every 10 or so years, lol.
I'm not making ponds for fish that only provide roe and no other items, except for Sturgeon due to the caviar, and I'm not making duplicate ponds to account for species. For example, I will eventually have a pond for Lingcod because it may provide bug meat, but not ponds of Pike or Dorado because they provide the exact same RNG and items, but the latter 2 roe's are less profitable. I might let go of the Sturgeon in lieu of lava eels if I have to.
I'd also like a pond for fish that are specifically required for certain cooking dishes, like tuna, Salmon, Sardines, Etc. I think I can live without ponds for mussels, clams, snails, and shrimp because of their fairly good chance to be caught in crab pots, but I might get ponds of lobsters and crabs and whatever else I may be missing.
I will also forego midnight squid because even though they provide more squid ink that regular squid, the latter are required for cooking calamari.
I'd like some help making a checklist of how many ponds I will need in total.
Note: I'm open to moving the barn and coop and silos further down in the lower right area if I need room, there will be 4 junimo huts someday for the sprinkler patch to the left, maybe a shed or two for kegs once I get to Ginger Island, a slime hutch will go on the farm somewhere someday, the shed being built is for preserves jars for all the roe I will be making soon.
I'm debating whether to include a larger honey plot or not. I am also mentally prepared to remove some pine and maple trees after I hit a critical mass of maple syrup and decide how much pine tar I really need in the future. The oak trees will also be either reduced or cut down after I hit a critical mass of oak resin.
EDIT: Also, I will put this file on ice once I get close to unlocking Ginger Island until 1.6 comes out.
I'd also like to make a fish pond for almost every unique RNG resource certain fish can provide like Blobfish for pearls, Super cucumbers for iridium ore and amethyst, Lava Eels for magma geodes, even Rainbow Trout for 1 prismatic shard every 10 or so years, lol.
I'm not making ponds for fish that only provide roe and no other items, except for Sturgeon due to the caviar, and I'm not making duplicate ponds to account for species. For example, I will eventually have a pond for Lingcod because it may provide bug meat, but not ponds of Pike or Dorado because they provide the exact same RNG and items, but the latter 2 roe's are less profitable. I might let go of the Sturgeon in lieu of lava eels if I have to.
I'd also like a pond for fish that are specifically required for certain cooking dishes, like tuna, Salmon, Sardines, Etc. I think I can live without ponds for mussels, clams, snails, and shrimp because of their fairly good chance to be caught in crab pots, but I might get ponds of lobsters and crabs and whatever else I may be missing.
I will also forego midnight squid because even though they provide more squid ink that regular squid, the latter are required for cooking calamari.
I'd like some help making a checklist of how many ponds I will need in total.
Note: I'm open to moving the barn and coop and silos further down in the lower right area if I need room, there will be 4 junimo huts someday for the sprinkler patch to the left, maybe a shed or two for kegs once I get to Ginger Island, a slime hutch will go on the farm somewhere someday, the shed being built is for preserves jars for all the roe I will be making soon.
I'm debating whether to include a larger honey plot or not. I am also mentally prepared to remove some pine and maple trees after I hit a critical mass of maple syrup and decide how much pine tar I really need in the future. The oak trees will also be either reduced or cut down after I hit a critical mass of oak resin.
EDIT: Also, I will put this file on ice once I get close to unlocking Ginger Island until 1.6 comes out.
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