Native ARM version for Mac

RedBlackAka

Greenhorn
Hi!

I was wondering if it is possible to release a native ARM64/Universal version for the newer Macs, in order to ensure better stability and performance. Also future proofing, as M series Macs get more common and replace the Intel ones. In addition, I experience some crashes at launch on a M1, which I have listed in a separate bug report thread.

Thanks!
 
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JimmyLand

Greenhorn
Hi!

I was wondering if it is possible to release a native ARM64/Universal version for the newer Macs, in order to ensure better stability and performance. Also future proofing, as M series Macs get more common and replace the Intel ones. In addition, I experience some crashes at launch on a M1, which I have listed in a separate bug report thread.

Thanks!
“You can download Stardew Valley from Steam.
I am playing very smoothly on the MacBook Pro 14-inch M1, including installing mods without needing any additional emulators.
 

RedBlackAka

Greenhorn
“You can download Stardew Valley from Steam.
I am playing very smoothly on the MacBook Pro 14-inch M1, including installing mods without needing any additional emulators.
That is true, but imagine it being EVEN smoother and eliminating virtually all potential issues that could arrive.
 

WoozyDoozy

Newcomer
Hi!

I was wondering if it is possible to release a native ARM64/Universal version for the newer Macs, in order to ensure better stability and performance. Also future proofing, as M series Macs get more common and replace the Intel ones. In addition, I experience some crashes at launch on a M1, which I have listed in a separate bug report thread.

Thanks!
I second this. While you can use Rosetta, i agree that it is not ideal. I personally didn't even enable Rosetta on my Mac, because i do not want to use any applications anymore that need this extra layer. Not enabling Rosetta also saves me from accidentally installing an Intel build even though an ARM build is available.

Also, the game already runs natively on iOS devices, so a build for macOS could possibly be feasible in terms of cost. Not to mention that portable Windows devices are also more commonly having ARM processors.
 
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