Rosco
Greenhorn
Edit: I can confirm this is fixed for me in 1.6.7 Have only tested seed maker so far but I don't see a reason it wouldn't fix the others too. Greatly appreciated, thank you!
Can confirm it's still not working in 1.6.6. Forgive me for yet again looking at the decompiled code but I needed to fix it for myself anyway, so another small technical analysis in the spoiler below if interested.
There's new code in StardewValley.exe's
I changed:
to:
StaticDelegateBuilder.TryCreateDelegate
that's doing everything right to correct the problem, there's just a typo that leads to it accidentally continuing to use the unfixed value instead of the fixed one at the last moment. As a result it's now much more straightforward to fix through dnSpyEx, I fixed it for myself successfully by changing one line in
C#:
if (ArgUtility.Get(array2, 1) == "Stardew Valley")
{
array2[1] = Game1.GameAssemblyName;
text = string.Join(", ", new string[] { text });
}
C#:
text = string.Join(", ", new string[] { text });
C#:
text = string.Join(", ", array2);
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