junimo#123
Greenhorn
if you want to do a more in depth answer then comment
I think it's much more rewarding to do community center and I am NOT a Pierre hater so maybe all you Pierre haters can go hereJoja.
1) Pierre is rude+greedy, so having some competition to keep him in check is useful.
2) Villagers don't change schedule, so you won't need to specifically go out of your way to hunt for them, on menial tasks (ex gifting).
3) Movie Theater lies in a more convenient place overall.
4) Clint isn't closed on Fridays (or was it Sundays?), anymore.
5) Cheaper sunflower seeds.
6) Joja mart is open, all the way to 23:00 pm; no longer hasty shopping, to early noon at best.
7) You DON'T miss out on bundles and/or their rewards, since you can selectively turn Joja at any point (means, you can first complete all bundles you want, collect their rewards, then proceed with the finishing touch of aggressive joja buyout on missing community upgrade). You can even complete all bundles and turn joja, right before collecting the final bundle in the community center.
8) Junimos don't mind and neither they are affected, nor the story, at all. They are still obedient and servile, in their cutesy, tiny hutsies.
9) Morris at the peak displays some reflection on past ways and promising hints, of "character development". He even admits the valley grew up on him, despite thinking poorly of it, at first.
10) Most villagers, receive you extremely poorly, at the beginning, some of them borderline offensively, even. Lewis is completely unscrupulous and scummy, especially so if you pull a prank (throw his undies in Luau soup, during which he attacks verbally, all community members).
Last but not least, joja route gives us the chance to take back our "blood", from the initial bad deal we got, while working for them (in the intro). We become something like an "investor" of sorts (despite collecting back almost nothing).
P.S. And their trophy for reaching perfection, produces cola daily, unlike the junimo cap which does nothing!
If it doesn't work it's a subreddit called f*ck PierreI think it's much more rewarding to do community center and I am NOT a Pierre hater so maybe all you Pierre haters can go here
MorrisDunno who made it tho
LolMorris![]()
Well put, and those aspects I enjoy as well. It is more exciting to slowly get this or that item, in different seasons. And not least the big unknown factor of red cabbage. Also gives me a reason to check out the traveling cart every Friday and Sunday. Likewise with the bat cave (I always choose this). It's fun to find a pomegranate for example in there, when I need it.I prefer the community route, but I am intending at least two Joja route farmers (Though one is modded, so my reasons are a bit different). You can argue corporation vs. Pierre all day, but for me it's also a bit more amusing gameplay; barring starting a farmer with specific challenges (No fishing, no leaving the farm except on Sundays, building a dedicated winery, or the like, it feels more interactive to plan crops, fishing, etc, around the demands of the community centre than it does planning just "get a bunch of money and pay." Which is also why the vault room is my least favourite room to complete. I want to NOT be thinking in terms of how much money I make; that way leads to a farm covered in nothing but barns of pigs and an island with a monocrop of weird blue fruit. Which, you know, it's Goals for some, but it's never been how I play.
I mean, let's see, doing the crafts room will net you 30 of each season's wild seeds, a charcoal kiln, and 5 autumn bounties. Doing the pantry will net you 20 speed gro, a quality sprinkler, a bee house, a preserves jar, a cheese press, and a keg. Etc, etc, etc. It's not a lot but it's a heck of a lot better than a single daily joja cola.Okay, i'll bite. In what regard, is the Community route more "rewarding"?
A number of convenient outcomes, come from Joja route. What are the gains of community???
1) You can complete as many bundles as you wish, right before turning joja. Not missing a single reward, if you time it correctly, too (turn in the final bundle, right after purchasing joja membership). Bundles and their respective rewards, aren't community path "exclusives". Joja cola in bulk, is also useful for a Mr. Qi quest, late game (repeatable).1) I mean, let's see, doing the crafts room will net you 30 of each season's wild seeds, a charcoal kiln, and 5 autumn bounties. Doing the pantry will net you 20 speed gro, a quality sprinkler, a bee house, a preserves jar, a cheese press, and a keg. Etc, etc, etc. It's not a lot but it's a heck of a lot better than a single daily joja cola.
2) And then there's 2 hearts with every single non-dateable villager. That's like over a hundred loved gifts all by itself. Even if you don't care about the villagers themselves it's quicker access to friendship-locked recipes, free mail gifts down the road, and you'll need to get those hearts if you're going for perfection anyway.
3) Also, Pierre's is cheaper than Joja so it being open on Wednesdays is a very small perk but it is a perk.
4) And the movie theater is closer to the mine cart at the Joja location, so personally speaking I find that placement more convenient.
And sure, Pierre has his moments, but Morris gives everyone in town but you a 50% off coupon. Even if you buy a membership for 5000 gold he still overcharges you! Obviously he needs to be destroyed.
I agree fullyJoja.
1) Pierre is rude+greedy, so having some competition to keep him in check is useful.
2) Villagers don't change schedule, so you won't need to specifically go out of your way to hunt for them, on menial tasks (ex gifting).
3) Movie Theater lies in a more convenient place overall.
4) Clint isn't closed on Fridays (or was it Sundays?), anymore.
5) Cheaper sunflower seeds.
6) Joja mart is open, all the way to 23:00 pm; no longer hasty shopping, to early noon at best.
7) You DON'T miss out on bundles and/or their rewards, since you can selectively turn Joja at any point (means, you can first complete all bundles you want, collect their rewards, then proceed with the finishing touch of aggressive joja buyout on missing community upgrade). You can even complete all bundles and turn joja, right before collecting the final bundle in the community center.
8) Junimos don't mind and neither they are affected, nor the story, at all. They are still obedient and servile, in their cutesy, tiny hutsies.
9) Morris at the peak displays some reflection on past ways and promising hints, of "character development". He even admits the valley grew up on him, despite thinking poorly of it, at first.
10) Most villagers, receive you extremely poorly, at the beginning, some of them borderline offensively, even. Lewis is completely unscrupulous and scummy, especially so if you pull a prank (throw his undies in Luau soup, during which he attacks verbally, all community members).
Last but not least, joja route gives us the chance to take back our "blood", from the initial bad deal we got, while working for them (in the intro). We become something like an "investor" of sorts (despite collecting back almost nothing).
P.S. And their trophy for reaching perfection, produces cola daily, unlike the junimo cap which does nothing!