Jmbarrus
Newcomer
Any time I try to go to East Scarp at all, from the main bridge way or from the northern mountain direction, I get this error, does anyone know of a fix?
[22:45:26 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[22:45:26 ERROR game] An error occurred in the base update loop: FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at StardewValley.GameLocation.resetLocalState_PatchedBy<aedenthorn.MobilePhone__FlashShifter.SVECode__Rafseazz.RidgesideVillage>(GameLocation this)
at StardewValley.GameLocation.<resetForPlayerEntry>b__269_0()
at StardewValley.GameLocation.resetForPlayerEntry()
at StardewValley.Game1.onFadeToBlackComplete_PatchedBy<tlitookilakin.AeroCore>(Game1 this)
at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time)
at StardewValley.Game1.UpdateOther(GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[22:45:26 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
Thank you,
[22:45:26 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[22:45:26 ERROR game] An error occurred in the base update loop: FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at StardewValley.GameLocation.resetLocalState_PatchedBy<aedenthorn.MobilePhone__FlashShifter.SVECode__Rafseazz.RidgesideVillage>(GameLocation this)
at StardewValley.GameLocation.<resetForPlayerEntry>b__269_0()
at StardewValley.GameLocation.resetForPlayerEntry()
at StardewValley.Game1.onFadeToBlackComplete_PatchedBy<tlitookilakin.AeroCore>(Game1 this)
at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time)
at StardewValley.Game1.UpdateOther(GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[22:45:26 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
Thank you,