Babschiin00
Newcomer
I've found the cause for my problem with starting the game up on steam many times and hours wasted into trying to fix it in every way possible and then finally I installed SMAPI to get an error log which ended up with this log showing up about the Microsoft.Xna.Framework.Graphics.dll file having a problem. Now I don't know what to actually do with this file whether I should move it, uninstall it or download that file online and replace it.
Oops! SMAPI couldn't load the game executable. The technical details below may have more info.
Technical details: System.BadImageFormatException: Could not load file or assembly 'Microsoft.Xna.Framework.Graphics.dll' or one of its dependencies. is not a valid Win32 application. (Exception from HRESULT: 0x800700C1)
File name: 'Microsoft.Xna.Framework.Graphics.dll'
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMarkHandle stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName, ObjectHandleOnStack type)
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName)
at System.RuntimeType.GetType(String typeName, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark)
at System.Type.GetType(String typeName, Boolean throwOnError)
at StardewModdingAPI.Program.AssertGamePresent() in C:\source\_Stardew\SMAPI\src\SMAPI\Program.cs:line 83
Many thanks
Oops! SMAPI couldn't load the game executable. The technical details below may have more info.
Technical details: System.BadImageFormatException: Could not load file or assembly 'Microsoft.Xna.Framework.Graphics.dll' or one of its dependencies. is not a valid Win32 application. (Exception from HRESULT: 0x800700C1)
File name: 'Microsoft.Xna.Framework.Graphics.dll'
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMarkHandle stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName, ObjectHandleOnStack type)
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName)
at System.RuntimeType.GetType(String typeName, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark)
at System.Type.GetType(String typeName, Boolean throwOnError)
at StardewModdingAPI.Program.AssertGamePresent() in C:\source\_Stardew\SMAPI\src\SMAPI\Program.cs:line 83
Many thanks