Help, how did my crops go wrong

RandaPanda

Greenhorn
So I planted Starfruit on the 13th of summer. I started prepping in the upper two quadrants - using all fertilizer I had in my inventory (some speed gro, the rest quality) til I ran out, and the entire bottom of my hoed area has absolutely no fertilizer at all. Then, I planted as much Starfruit as I could before the day ended (with around half of it fertilized), and filled the rest in with Melon the next day.

It is the final day of the season, and all Starfruit that had fertilizer (except for a few sparse pieces) are not ready, yet almost every Starfruit without fertilizer was picked in time (same with all melon). I don't understand what happened here, as I not only planted the north Starfruit first, but they're also fertilized. Is there something where quality fertilizer plants take longer?

FWIW, I also didn't water any of my crops when I planted em - which idk if that makes a difference or not (curious if that also delays by a day, so if you know please share!), but still doesn't explain how the bottom half of my crops were able to be harvested just fine. Wanna figure this out so I don't end up wasting $$ and crops in the future (esp in case there's something funky going on here)

Anyway, thanks for any and all help 🙏❤
 

Attachments

Ereo

Helper
Any star fruit that you planted on the 13th should be ready by the 26th (or 27th if you didn’t water the first day) without Speed grow. Melons take a day less.

did you water them every day after the planting day?
 
did you water them every day after the planting day?
Yeah, it must have to do with regular watering. I can see that you have iridium sprinklers, but they don't cover all crops. An iridium sprinkler has a coverage of 5 x 5 tiles, that is 2 tiles from the sprinkler in each direction (horizontally and vertically). So you had to manually water all rows and columns beyond reach of a sprinkler day-to-day. Did you do that? In any case, the top row of starfruits, which is still visible in the first screenshot, was not covered by a sprinkler.
 

RandaPanda

Greenhorn
Yeah, it must have to do with regular watering. I can see that you have iridium sprinklers, but they don't cover all crops. An iridium sprinkler has a coverage of 5 x 5 tiles, that is 2 tiles from the sprinkler in each direction (horizontally and vertically). So you had to manually water all rows and columns beyond reach of a sprinkler day-to-day. Did you do that? In any case, the top row of starfruits, which is still visible in the first screenshot, was not covered by a sprinkler.
My Iridium sprinklers had pressure nozzles on em, meaning the area they cover is +1 (so three tiles vs two). I've had this same set up for many years in game, and have never had to water any of my crops by hand.

The only conclusion I've come to for why this issue occured is possibly the need to water the day you plant them, in order to expedite their growth process. Without doing this, I'm guessing it extended the growth process by two days vs one. (Day one you plant, day two they're watered, then day three on they grow)
 
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RandaPanda

Greenhorn
Any star fruit that you planted on the 13th should be ready by the 26th (or 27th if you didn’t water the first day) without Speed grow. Melons take a day less.



did you water them every day after the planting day?
Yes I did via Iridium Sprinklers + Pressure Nozzles. Though, I didn't water them the day that I planted them, so I'm guessing that may have been the issue? Extending the growth phase by an additional day *on top* of the day they're planted + 13 days it takes for them to grow.

Still doesn't explain how the crops I planted later were ready on time, as I didn't water them right away either, but I spose I could blame my memory. I was so sure which group was planted first, but I haven't seen this repeat ever again, so maybe I was wrong 🤷‍♀️
 

Quirinea

Farmer
Are you sure you did not have enricher instead of a pressure nozzle? Those look like pressure nozzles, though
 

Antsy

Sodbuster
If you don't water them the day you plant, add one more day to their expected growth time. You planted the starfruit on the 13th, so without speed gro they should have been ready in 14 days, on the 27th. Quality fertilizer shouldn't make them take any longer (unless something has changed in 1.6). If the dates are correct, I don't understand what happened either. It does look like your sprinklers with pressure nozzles should be able to water everything, as far as I can see.
 

Bawby

Farmer
This is kinda on topic-- I have lines of crops in the greenhouse sitting in garden pots where, at some point, one crop will be out of sync with the others. I water them manually, so yeah it's likely just me forgetting/missing,
BUT it's strange because it's almost always just one out of sync with the others, and it's in rows of 5 (so I can hit 'em with level 2 or 5 watering can charge) so you would think 2 or the whole row would be out of sync.
Has anyone else seen this?
 

KeySmasher

Farmhand
It is the final day of the season, and all Starfruit that had fertilizer (except for a few sparse pieces) are not ready, yet almost every Starfruit without fertilizer was picked in time (same with all melon). I don't understand what happened here, as I not only planted the north Starfruit first, but they're also fertilized. Is there something where quality fertilizer plants take longer?

I also didn't water any of my crops when I planted em - which idk if that makes a difference or not (curious if that also delays by a day, so if you know please share!), but still doesn't explain how the bottom half of my crops were able to be harvested just fine. Wanna figure this out so I don't end up wasting $$ and crops in the future (esp in case there's something funky going on here)...
If you exit your house right away when you wake up, you'll see your sprinklers running in the morning. Growth happens over night if they were watered anytime that day, so on the day of planting, as you had said, without them being watered there was no growth over night. The sprinklers do not run at the end of the evening because you can stay awake until 0200 if you wanted to.

As to why the ones without fertilizer grew faster, you mentioned you had speed grow on some, and quality fertilizer on the rest. If I am to assume the speed grow was not used on the crops that lingered, and that they were quality fertilized, then I have to ask, did you try to harvest them yourself or were you relying on the Junimos to do all the work? The wiki says about Junimos that "Junimos are inefficient harvesters, and obstacles can lower their efficiency enough to prevent complete harvesting in one day. " They try to work until 7:10pm and the clock in your photos shows you checked on them at about 4pm but it was on the 28th so I'm not sure why they could not harvest that top row. "Junimos also cease activity if the player ends the game day earlier, or when the player attends a festival. " This suggests that you went to bed before 7:10 pm on the day of harvest and they did not have time to finish. The 28th is a festival day.
 

Lew Zealand

Helper
The wiki says about Junimos that "Junimos are inefficient harvesters, and obstacles can lower their efficiency enough to prevent complete harvesting in one day. " They try to work until 7:10pm and the clock in your photos shows you checked on them at about 4pm but it was on the 28th so I'm not sure why they could not harvest that top row. "Junimos also cease activity if the player ends the game day earlier, or when the player attends a festival. " This suggests that you went to bed before 7:10 pm on the day of harvest and they did not have time to finish. The 28th is a festival day.
This bit here is why I like to have Junimo Huts on my farm for aesthetics but never function.

The new tool addition in v1.6 rather suggests that the Farmer might want to harvest for themselves (and of course it's indispensable at Ginger) to get things completed quickly. That way you don't depend on implementing the indentured servitude of a curiously animated species of fruit which you just spent the first half the game liberating from a dingy, dilapidated eyesore.

It seems hypocritical.
 

KeySmasher

Farmhand
This bit here is why I like to have Junimo Huts on my farm for aesthetics but never function.

The new tool addition in v1.6 rather suggests that the Farmer might want to harvest for themselves (and of course it's indispensable at Ginger) to get things completed quickly. That way you don't depend on implementing the indentured servitude of a curiously animated species of fruit which you just spent the first half the game liberating from a dingy, dilapidated eyesore.

It seems hypocritical.
When I went the community center restoration route, I did not use Junimo Huts. On my current play through, I decided I was going to be a greedy bad boy and put them Junimos to work so I had more time to explore the mines and stuff. Then after starting the game, I realized that there were things I needed that I can only get with friendship from certain people so I committed to maxing friendship with everybody, but at some point I may try to divorce and marry each available candidate just to return to that same bad boy character. I'm making more Lava Eel ponds though to age their roe and will eventually only farm on Ginger Island. For the ponds that are full 10/10 I fish one out and put it in any pond that is still growing. Eventually, I will be making so many extra lava eels I can smoke them and sell them. I know it's not the most lucrative idea, but it seemed like something new to try at least for now. I'm also cultivating a forest of Mystic Trees as my idea from the start when I named the farm, "Money Tree". They don't drop seeds so I've been using a small patch of Mahogany Trees to shake every now and then. Sometimes I spend time in the pirate cave (with my bait maker of course) fishing for Stingray to buy the seeds on the Island.
 
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