Application: Stardew Valley.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.InvalidOperationException
at Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32, Microsoft.Xna.Framework.Graphics.Texture)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Microsoft.Xna.Framework.Graphics.Texture2D, SpriteInfo[], Int32, Int32)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
at Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
at StardewValley.Game1.renderScreenBuffer(Microsoft.Xna.Framework.Graphics.RenderTarget2D)
at StardewValley.Game1.Draw(Microsoft.Xna.Framework.GameTime)
at StardewValley.GameRunner.Draw(Microsoft.Xna.Framework.GameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(System.Object, System.EventArgs)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(System.Object, System.EventArgs)
at System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
at System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
at System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
at System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
at System.Windows.Forms.Application.Run(System.Windows.Forms.Form)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean)
at StardewValley.Program.Main(System.String[])