MoonyBeasty
Cowpoke
I tried doing research and figuring this out on my own, but I've hit a wall.
I'm working on a custom NPC mod, and want to learn how to make events now that I know how to do most everything else with NPCs (appear in-game, schedules, gifts, etc.)
However the Event I have written won't show up in game. It is set to trigger between 2100-2400, in the Forest. It does not do that.
The console command
I've seen it said elsewhere that I would need a blank .json file to load to make it work, but I don't know what that means :(
Here's the Event .json
It's super short because I wanted to see if it would work at all before I wrote too much.
ShadowMonster is the placeholder name for the NPC before I come up with a proper name.
I'm working on a custom NPC mod, and want to learn how to make events now that I know how to do most everything else with NPCs (appear in-game, schedules, gifts, etc.)
However the Event I have written won't show up in game. It is set to trigger between 2100-2400, in the Forest. It does not do that.
The console command
debug eventbyid 47774011
gives me the error [game] Event `47774011` not found.
47774011 is the temporary ID.I've seen it said elsewhere that I would need a blank .json file to load to make it work, but I don't know what that means :(
Here's the Event .json
It's super short because I wanted to see if it would work at all before I wrote too much.
ShadowMonster is the placeholder name for the NPC before I come up with a proper name.
JSON:
{
"Changes": [
{
"LogName": "Nightime_Walk",
"Action": "EditData",
"Target": "Data/Events/Forest",
"Entries": {
"47774011/f ShadowMonster 0/t 2100 2400/w sunny": "nightTime/20 61/farmer 20 61 0 ShadowMonster 17 45 1/skippable/move farmer 20 50 0/playSound leafrustle/pause 500/end"
}
}
]
}