Issue Event Error #.. help me, please ;( - I've tried to reset the files - doesn't fix / Uninstall couple of mods - doesn't fix

cher2riot

Newcomer
I got the pop up says Event Error #... something like that.
Here is the SMAPI log >> https://smapi.io/log/7b79dfb05cc1482b828aff0322fa094d
I have SVE installed and I believe it's SVE's event that is the problem.
It happens during Happy Birthday mod event too.
I've already reset my game files using Steam but the problem does not fix.
I've already tried uninstall couple of mods but the problem does not fix either.
Could someone please help me? ;(

some of the error log here :
13:32:09ERRORgameEvent script error: The content file was not found.
13:32:09ERRORgameIn event #107083 for location FarmHouse
13:32:09ERRORgameOn line #0: SettlingIn
13:32:09ERRORgameMicrosoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/Users/cherriot/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/Resources/Content/Characters.xnb'. File name: '/Users/cherriot/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/Resources/Content/Characters.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at System.IO.FileStream.OpenHandle(FileMode mode, FileShare share, FileOptions options) at System.IO.FileStream..ctor_PatchedBy<Platonymous.PyTK>(FileStream this, String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 141 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 152 at StardewValley.AnimatedSprite.loadTexture() at StardewValley.Event.addActor(String name, Int32 x, Int32 y, Int32 facingDirection, GameLocation location) at StardewValley.Event.setUpCharacters_PatchedBy<PeacefulEnd.CustomCompanions>(Event this, String description, GameLocation location) at StardewValley.Event._checkForNextCommand_PatchedBy<PeacefulEnd.CustomCompanions>(Event this, GameLocation location, GameTime time) at StardewValley.Event.checkForNextCommand(GameLocation location, GameTime time)
+ Space core warning ERROR: Invalid command: farmer
 
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