Do you think if the value of golden clock is reasonable

Every RPG needs late game rewards to be exponentially more expensive and provide less value for money/experience in order to maintain balance

Otherwise it gets too easy. It's so much easier to make money late game than early game, so any late game purchases need to be much more expensive for their to be any challenge.
 
It's okay to reply in Chinese. We can just use Google translate and its reasonably accurate.
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