Community Wishlist for 1.7 Update

1) A marriage quest where you gather materials and help to enhance/redecorate your spouse's outdoor area bc those look a bit ... paltry

2) Actual little pet houses instead of just some planks with a bowl

3) A new winter seed available from Pierre from year 2 onwards: Ice Salad (+ a recipe for Winter Veggies: ice salad + powder melon + pine cone + vinegar)

4) A new "House Renovations" option from Robin that allows you to change the colour/style of your kitchen cabinets (just a couple choices would be nice)
 

Slimeglasses

Local Legend
Personally, I would very much dislike a cooking minigame. It would merely create more work than it already is to gather all ingredients for recipes. I would love to see your research source for this request to learn more about why this is a desired feature to be added. Without the added context, I would believe that a visual effect (frying pan visible on stove/ action of opening and closing the oven, as examples) would be more desirable than having to participate in a time and motion sensitive cooking process. Time and energy are both already limited, I don’t see how a cooking minigame similar to the fishing minigame would be worthwhile as many cook merely as a means to obtain more energy- failed cooking minigames would negate that entirely, would it not?
This is so true.

My biggest wish is that CA adds more information on the other races (Elves, tundra dwellers, more goblins, etc.)
Idk if I actually want this, but what if there were other defective (good) monsters?? :slime:
 

BeenASon

Planter
This is so true.

My biggest wish is that CA adds more information on the other races (Elves, tundra dwellers, more goblins, etc.)
Idk if I actually want this, but what if there were other defective (good) monsters?? :slime:
Yeah some more lore about how the mines got infested and origins of the monsters. Also more defective monsters would be cool. Like a good boy slime. Or one of those flying bug things.
 
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