Community Wishlist for 1.7 Update

Ereo

Helper
As a farm animal they would sometimes shed buffalo horns and you could shear them once every week (and the sheep buffs would apply to them) and they give you buffalo fur which you can turn into buffalo cloth (which works the same as normal cloth but it sells for a lot more)
Why not buffalo milk and mozzarella cheese?
 

hottabych91

Tiller
My wishlift:
- Tile Ruler (as in Terraria) - https://forums.stardewvalley.net/threads/tile-ruler.33421/
- Stack to the nearest chests (as in Terraria)
- A workbench placed in a shed works with all chests in the shed (not the adjacent ones only) (yes, I know about WorkbenchHelper mod)
- Edible honey - https://forums.stardewvalley.net/threads/edible-honey.28229/
- The confirmation dialog shown when giving a gift (so you won't accidentally present your valuable item) - https://forums.stardewvalley.net/threads/ask-before-giving-a-gift.34049/
- Animals eat crops (so fences now make sense, to split grazing zone from crops) - https://forums.stardewvalley.net/threads/animals-eat-crops.34236/
 

CaidenXYZ

Greenhorn
I made a post yesterday which i thought would be a cool addition. This suggestion was allowing the player to do multiple 14 heart events without marrying each npc. Maybe you could only do your spouses' 14 heart event first, but after you do that event you can do a 'friendship event' with the other bachellors. These events could take place when you reach 10 hearts with the other bachellors, I know you cant actually reach 10 hearts with the other bachellors after marrying but it'd be nice to give them a certain gift that allows you to reach 10 hearts which lets you play through their events, just updated to be a platonic cutscene instead of a romantic one (even then not all the 14 heart events are romantic). The gift that lets you get those last 2 hearts could be a friendship bracelet or something like that, and those final 2 hearts could be a different colour then red too making it different then just giving everyone a bouquet.

My reason for this suggestion is that some of the events are just cool and it feels like you're missing out only being able to do one without divorcing anybody. For example in my most recent playthrough i married Haley, but i think Alex's 14 heart event is better because it offers something for the community. I prefer Haley more anyway so it's chill, it just feels like you are missing out a little by not getting to do it all.

This doesn't have to be specific to the way i suggested, just anyway to do all the events without marrying would be cool (even if they are changed to be platonic)
 

Otter

Greenhorn
I also wish that the characters will get a new outfit for every season to be fitting, and perhaps after 10-15 years in game time, their profile picture could age a little? So it’s more realistic

Hope that we can also get a little more variety on preserved foods and crops, e.g Century (Duck/Chicken) egg

And maybe we can add a seasonal sushi/vegetable stand to the beach so we can buy/sell our fishes/crops there like roasted corn for summer.

and although a wistful thinking, I hope we can get various animal for pets (like Otters! If we pick the fish farm)

P.S: I know not all food in there are supposed to resemble/replicate after real life) but will be fun if we do have occasional seasonal food that features various Regions in the world (:
I really love all the event and content so far, the team and its creator has been amazing. Chose this over harvest moon and didn’t regret a second of it.
 

SteveDJ9999

Rancher
My request, which should make millions of people happy: make the wedding day more like other events.

In other words, STOP WAKING UP at the wedding!

Instead, you should wake normally.

A little reminder appears (similar to when an upgraded tool is ready) that just says "Today is your wedding day!"

You can roam around your house just fine.

When you try to exit your house, a confirmation message pops up (just like when you leave an event, a confirmation appears saying the event will end if you leave, yes/no) ... only this message says "If you leave your house, the wedding will begin yes/no".

You confirm Yes, and the wedding takes place as usual.

If you still don't leave your house, another prompt appears at 9am, saying the wedding will automatically start at 10am. If you stay in the house, the scene auto changes at no later than 10am and the wedding takes place. (This extra condition is to prevent people from missing their wedding. The wedding would also autostart if you tried to go back to bed.)

In a nutshell, this 1.7 fix would end, once and for all, the "forgot my wedding" pictures of people still in their usual clothes at their wedding.
 

ilovestardew

Farmhand
1 thing I have been wanting since version 1.4 is a more realistic immersive cooking system. I think that the stove and making the food should be like all the other machine production tasks (like with making mayo in the mayo machine or cheese from the cheese press, etc.) It should take time to produce. (1 or 2 ingredients = 5 or 10 minutes, 3 = 20 minutes, 4 = 30 minutes).
 

RandomSaiyan

Greenhorn
My stardew valley 1.7 wishlist

option to pause time completely in multiplayer games (in case someone has to use the restroom irl etc.)

an upgrade to the water system f.e. visible fish and, or the dynamic reflections mod like the nexus mods edition for native stardew (the mod is great but it's so buggy I can't see the stars 90% of the time in water or the textures in the mine or at home will duplicate on the screen, so i'd like if some sort of way to see a reflection of yourself, nearby npcs, meteor showers, the stars and the moon in surfaces like water at the lake or ocean would be amazing for immersion.)

And an in-game journal or diary to write plans for the day would be a nice quality of life update, especially for console players who can't get mods.
 
Last edited:
I want the members of the Valley, and children, to age a little. Maybe not as fast irl, but how is Vincent still 10? He should look and be older in say, 5 years? Same for kids, there's no way they are still toddlers 3 years later. I could think of others, but that'll come later.
 

wayderade

Greenhorn
Personally, I would very much dislike a cooking minigame. It would merely create more work than it already is to gather all ingredients for recipes. I would love to see your research source for this request to learn more about why this is a desired feature to be added. Without the added context, I would believe that a visual effect (frying pan visible on stove/ action of opening and closing the oven, as examples) would be more desirable than having to participate in a time and motion sensitive cooking process. Time and energy are both already limited, I don’t see how a cooking minigame similar to the fishing minigame would be worthwhile as many cook merely as a means to obtain more energy- failed cooking minigames would negate that entirely, would it not?
 

BeenASon

Sodbuster
Personally, I would very much dislike a cooking minigame. It would merely create more work than it already is to gather all ingredients for recipes. I would love to see your research source for this request to learn more about why this is a desired feature to be added. Without the added context, I would believe that a visual effect (frying pan visible on stove/ action of opening and closing the oven, as examples) would be more desirable than having to participate in a time and motion sensitive cooking process. Time and energy are both already limited, I don’t see how a cooking minigame similar to the fishing minigame would be worthwhile as many cook merely as a means to obtain more energy- failed cooking minigames would negate that entirely, would it not?
People want all the work and realism until they actually have to do it. Kinda with how the GTA games don't have a fuel system for cars because it be tedious. We already have a complicated cooking mini game in real life we don't need that in Stardew Valley.
 

BeenASon

Sodbuster
Combat magic like simple fireball spells and elemental energy infused swords. Also it be cool if we could throw the sword like a projectile. Combat needs some polishing. Although it be a pain to do spells on mobile with limited buttons I still think magic infused swords are cool. They can have like a freeze effect or a burn one.
 

Anilein

Greenhorn
simple request: if you finish a bundle in the cc and you accidently don't click the gift before closing the window I would love if it would be sent to you in the mail so you get your reward if you misclicked.
 

zack123

Farmer
simple request: if you finish a bundle in the cc and you accidently don't click the gift before closing the window I would love if it would be sent to you in the mail so you get your reward if you misclicked.
the reward is still available in a small bag near the junimo's house in the cc.
Wiki: "Note that if the player does not collect individual bundle rewards before completing the room, the rewards can be found in a small brown bag to the left of the Junimo Hut after the golden scroll disappears. This bag persists after the Community Center completion ceremony, until all items are retrieved from it."
 
Top