community centre mod

Casual Geek

Cowpoke
Hello,

Just a quick question, is there a mod that is compatible with 1.6 that you can put stuff in the community centre with out been there? Like how you can select it from your inventory but can't do anything with it other than check what you need.

Thanks in advance
 
hey just wanted to update that both those mods have bug issues reported so be cautious especially saving your game because if you have to take the mod back out you may not be able to use that save anymore. Just use with caution.
 

Lenora Rose

Farmer
hey just wanted to update that both those mods have bug issues reported so be cautious especially saving your game because if you have to take the mod back out you may not be able to use that save anymore. Just use with caution.
It looks like with both, the issue is the same one; the last item in the last bundle in a room HAS TO be put in place while physically present in the community centre or the junimo cutscene doesn't play, and if the cutscene doesn't play, the big reward (glittering boulder, greenhouse, etc) doesn't happen. This is, unfortunately, not the modders creating a bug; this is hardcoded base game behaviour they haven't figured out how to avoid.

All mods have some risk of bugginess, or of running into something like this where no matter how clean the code is, there's something they can't work around. Not everything that is easy to think of is easy to code...
 

OmmycO

Greenhorn
If you don't want to risk messing up your save with remote bundle submission, you could always just use mods like Lookup Anything or UI Info Suite 2 instead. They won't let you turn items in from anywhere, but they'll highlight whatever's needed for the Community Center right in your inventory, which still saves a ton of time.
 
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