mare
Sodbuster
I noticed some unusual NPC pathfinding behavior on days when the Ginger Island Resort is open.
YouTubeVideo🪴
When certain villagers travel to Ginger Island Resort, they follow a route that passes through a fixed green object near the path between Lewis's house and the bridge to the beach.
I observed this with:
- Sam
- Sebastian
- Leah
- Pam
- Penny
They walk toward the object, collide with it, appear to pass through it, and then suddenly start walking much faster.
I also observed this on the return trip with Leah. Sebastian appeared to avoid the object on the return trip.
When the Ginger Island Resort is not operating, NPCs normally avoid this object.
I recorded a video showing the transition from colliding with the object to walking unusually fast.
Expected:
NPCs should follow a valid path around the fixed map object.
Actual:
NPCs sometimes walk directly into the object and then appear to switch to unusually fast movement.
Device: iPhone 17
OS: iOS 26.6.2
Game version: 1.6.15.1 (Build 25156)
Language: Japanese
Single-player
Mods: None
YouTubeVideo🪴When certain villagers travel to Ginger Island Resort, they follow a route that passes through a fixed green object near the path between Lewis's house and the bridge to the beach.
I observed this with:
- Sam
- Sebastian
- Leah
- Pam
- Penny
They walk toward the object, collide with it, appear to pass through it, and then suddenly start walking much faster.
I also observed this on the return trip with Leah. Sebastian appeared to avoid the object on the return trip.
When the Ginger Island Resort is not operating, NPCs normally avoid this object.
I recorded a video showing the transition from colliding with the object to walking unusually fast.
Expected:
NPCs should follow a valid path around the fixed map object.
Actual:
NPCs sometimes walk directly into the object and then appear to switch to unusually fast movement.
Device: iPhone 17
OS: iOS 26.6.2
Game version: 1.6.15.1 (Build 25156)
Language: Japanese
Single-player
Mods: None

