rosaRegan
Farmhand
Ok, I'm desperate. I can't find out how to fix this. I tried verifying/fixing the game since I installed it from GOG and they have that. When that didn't work, I uninstalled completely and re installed it, including SMAPI but still no results. I tried the help command but I don't get it at all. I searched for some here but I didn't encounter this problem anywhere, aside from that one about the multiplayer thing, and they just uninstalled some mods. T.T I'll just post the error part of the smapi log below. This occurred when I tried to open a save file I played with the mods in. When I clicked the save I wanna play, the loading screen pops up but then it reverts to the concerned ape logo and back to the title again. The save isn't corrupted, I checked it. I tried creating a new save but the same happens after the bus scene. I took a break, too, in case it fixed itself, but still the same problem occurs.
Please help me, I miss playing the modded game. I posted a thread previously but I didn't think I explained it well enough, and I didn't check the files then. This is a follow-up. Thank you for anyone who could help me.
11:45:33 | ERROR | game | System.Collections.Generic.KeyNotFoundException: The given key '614' was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Objects.Furniture.getData() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Furniture.cs:line 215 at StardewValley.Objects.Furniture..ctor(Int32 which, Vector2 tile) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Furniture.cs:line 170 at StardewValley.Locations.FarmHouse..ctor(String m, String name) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\FarmHouse.cs:line 667 at StardewValley.Game1.loadForNewGame_PatchedBy<SMAPI__spacechase0.JsonAssets__spacechase0.SpaceCore>(Boolean loadedGame) at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) |
11:45:33 | ERROR | SMAPI | An error occurred in the overridden update loop: System.Collections.Generic.KeyNotFoundException: The given key '614' was not present in the dictionary. at StardewValley.SaveGame+<getLoadEnumerator>d__95.MoveNext_PatchedBy<spacechase0.SpaceCore>(<getLoadEnumerator>d__95 this) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 640 |
Please help me, I miss playing the modded game. I posted a thread previously but I didn't think I explained it well enough, and I didn't check the files then. This is a follow-up. Thank you for anyone who could help me.