Hello!
- The rumble is the only thing not working, afaik. All the buttons and joysticks work. The rumble does work on the controller.
- I don't know what other games I have that support rumble, but I can load a project in Godot (in Steam) and code in a working rumble function just fine from there. I don't know where in Steam I could look for options pertaining to Rumble functionality. I've looked everywhere in the Settings menus but nothing comes up that looks remotely useful for that. The controller is identified currently by Steam as an Xbox 360 Controller, and has been since long before rumble stopped working in SV. Do you know where I can go to get Steam troubleshooting on rumble? I've tried Google, but all I get is games, or troubleshooting specifically for Steam Controller and nothing worth any actual help.
- As far as SMAPI is concerned, I did state in my first post that this has been an issue since before I installed SMAPI.
It does throw the following errors:
ERROR: ld.so: object '/home/cheeky/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/cheeky/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- It is a Bluetooth controller, yeah. Though it can identify itself to the computer as a Switch controller, Xinput, Dinput, or MacOS compatibility. I currently have it set to Xinput because when I was using SV on Windows, SV would only recognize Xinput. When I switched over to Linux, I kept the controller the same because, hey, it worked, right?