Solved Community Center grand opening event (and Joja banishment) not triggering

Mooncalf

Farmhand
I completed the CC, finishing the fish tank and bulletin board at the same time. Got the cutscene with the junimos properly, no prob. Next day (sunny) I walk into town and get a character-specific cutscene (due to the heart boost from the bulletin board). The gathering at the CC where we kick Morris out, however, didn't happen. I even tried going to bed and skipping to the next day, repeatedly, hoping that the cutscene would be moved to another day. No such luck.

The wizard and Willy have asked me to do the ink/boat repair quests respectively, so the game registers that the story's progressed in that respect, but the CC cutscene won't happen, Joja's still in town, Pierre still takes wednesdays off, and so on.

Is there some way to trigger the event manually, such as with a SMAPI console command? Or should I just accept that this is a doomed timeline and start over?
 
I completed the CC, finishing the fish tank and bulletin board at the same time. Got the cutscene with the junimos properly, no prob. Next day (sunny) I walk into town and get a character-specific cutscene (due to the heart boost from the bulletin board). The gathering at the CC where we kick Morris out, however, didn't happen. I even tried going to bed and skipping to the next day, repeatedly, hoping that the cutscene would be moved to another day. No such luck.

The wizard and Willy have asked me to do the ink/boat repair quests respectively, so the game registers that the story's progressed in that respect, but the CC cutscene won't happen, Joja's still in town, Pierre still takes wednesdays off, and so on.

Is there some way to trigger the event manually, such as with a SMAPI console command? Or should I just accept that this is a doomed timeline and start over?
From your comment on SMAPI, I'm going to assume you play with mods. Was there an error log in SMAPI? Do you have any mods that could have caused this issue? Could you share an SMAPI log? I don't know a lot about modding or fixing this kind of issue. There are more experienced members of the forums who can help you, but these are probably relevant questions that can help us get to the bottom of the problem.
 

Kreeate

Rancher
I completed the CC, finishing the fish tank and bulletin board at the same time. Got the cutscene with the junimos properly, no prob. Next day (sunny) I walk into town and get a character-specific cutscene (due to the heart boost from the bulletin board). The gathering at the CC where we kick Morris out, however, didn't happen. I even tried going to bed and skipping to the next day, repeatedly, hoping that the cutscene would be moved to another day. No such luck.

The wizard and Willy have asked me to do the ink/boat repair quests respectively, so the game registers that the story's progressed in that respect, but the CC cutscene won't happen, Joja's still in town, Pierre still takes wednesdays off, and so on.

Is there some way to trigger the event manually, such as with a SMAPI console command? Or should I just accept that this is a doomed timeline and start over?
Hi,

First, please make a backup of your save folder, just in case something goes wrong.
Then try the below command in your SMAPI console window. It should trigger the CC completion ceremony.

debug ebi 191393
 
Last edited:
Hi,

First, please make a backup of your save folder, just in case something goes wrong.
Then try the below command in your SMAPI console window. It should trigger the CC completion ceremony.

debug ebi 191393
Thanks, @Kreeate I really have no idea how to fix this kind of thing :sweat: It's just not my skillset...
 

Mooncalf

Farmhand
Hi,

First, please make a backup of your save folder, just in case something goes wrong.
Then try the below command in your SMAPI console window. It should trigger the CC completion ceremony.

debug ebi 191393
I've tried that. Unfortunately, the console just says "Event not found." Which is weird, because I've unpacked the data and checked the relevant file, and the event is clearly listed with that ID.

But...

If the event is missing, that probably means something unexpected has borked it - likely a mod. And it turns out I do have a mod that edits the CC event: "CC Reactions", which adds extra lines from your spouse to the event. But it only does this to vanilla spouses - and I'm married to Olivia from SVE.

Most likely the couldn't find a correct spouse entry to refer to for the extra lines, so the whole event got removed due to being bugged. And it couldn't call an event that didn't exist.

Now that I've removed that mod, the scene plays out just fine. And JojaMart is in ruins, as it was always meant to be.

Thanks for the quick responses and help, @WhiteEagle12 and @Kreeate.
 
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