tornadojack
Sodbuster
IMO it's bizarre.
If I have a Silo then hay from wild grass is placed to it, but hay from Wheat is placed to player's inventory.
If Silo is full, hay from wild grass is not collected at all, although grass is cut :-(
If I cut wild grass with a Sword, no hay is produced (although if I cut weeds with a sword, fiber is collected).
I'm in perplexity.
I propose to make mechanics more flexible and clear:
1. If we have a Silo and it is not full, all hay should go there no matter from grass/wheat and scythe/sword.
2. If we have no Silo or it is full, all hay should go to player's inventory.
And one more point about hay. Rice also has hay, but not in the game. Maybe it should be there?
If I have a Silo then hay from wild grass is placed to it, but hay from Wheat is placed to player's inventory.
If Silo is full, hay from wild grass is not collected at all, although grass is cut :-(
If I cut wild grass with a Sword, no hay is produced (although if I cut weeds with a sword, fiber is collected).
I'm in perplexity.
I propose to make mechanics more flexible and clear:
1. If we have a Silo and it is not full, all hay should go there no matter from grass/wheat and scythe/sword.
2. If we have no Silo or it is full, all hay should go to player's inventory.
And one more point about hay. Rice also has hay, but not in the game. Maybe it should be there?
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