hotmoxie
Greenhorn
I just downloaded the 1.15.2 patch, which might be the cause of the problem. Whenever I click on a community bundle, whether from the inventory menu or from the Community Center, the game hard crashes without a pause.
I opened the inventory menu and tried to access the Fall Crops bundle, followed by the remixed Brewer's Bundle. Both of these (individually) caused a crash. I also tried to click on the arrow to look at another set of bundles, and that also caused a crash.
I started my farm in English and have not changed the language at any point, and I've been playing in single player. I haven't tested multiplayer out yet, so I'm not sure if the same thing happens there. I've also never had SMAPI on this save file.
I tried the fix in this thread, and changed my savefix value from 32 to 30, and that didn't help.
Here's my error log:
I opened the inventory menu and tried to access the Fall Crops bundle, followed by the remixed Brewer's Bundle. Both of these (individually) caused a crash. I also tried to click on the arrow to look at another set of bundles, and that also caused a crash.
I started my farm in English and have not changed the language at any point, and I've been playing in single player. I haven't tested multiplayer out yet, so I'm not sure if the same thing happens there. I've also never had SMAPI on this save file.
I tried the fix in this thread, and changed my savefix value from 32 to 30, and that didn't help.
Here's my error log:
Message: Common Language Runtime detected an invalid program.
InnerException:
Stack Trace: at StardewValley.Menus.JunimoNoteMenu.isReadyToCloseMenuOrBundle()
at StardewValley.Menus.JunimoNoteMenu.readyToClose() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:line 385
at StardewValley.Menus.IClickableMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\IClickableMenu.cs:line 735
at StardewValley.Menus.JunimoNoteMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:line 391
at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5261
at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4595
at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3778
at StardewValley.GameRunner.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 958
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at StardewValley.Program.Main(String[] args) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 156
Game Version: 1.5.2
SDK Helper: SteamHelper
Game Language: en
GPU: Intel(R) UHD Graphics 630
OS: Win32NT Microsoft Windows NT 6.2.9200.0
In-game Date: fall 6 Y1 Time of Day: 600
Game Location: FarmHouse
InnerException:
Stack Trace: at StardewValley.Menus.JunimoNoteMenu.isReadyToCloseMenuOrBundle()
at StardewValley.Menus.JunimoNoteMenu.readyToClose() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:line 385
at StardewValley.Menus.IClickableMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\IClickableMenu.cs:line 735
at StardewValley.Menus.JunimoNoteMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:line 391
at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5261
at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4595
at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3778
at StardewValley.GameRunner.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 958
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at StardewValley.Program.Main(String[] args) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 156
Game Version: 1.5.2
SDK Helper: SteamHelper
Game Language: en
GPU: Intel(R) UHD Graphics 630
OS: Win32NT Microsoft Windows NT 6.2.9200.0
In-game Date: fall 6 Y1 Time of Day: 600
Game Location: FarmHouse
Last edited: