TrailerParkThor
Cowpoke
Survival Mode could be a fun addition to the game for us hardcore fans with hundreds of hours. Would require some new features but I think it could be done fairly easily! When Survival Mode is active, energy should naturally deplete at a rate of 1 energy every other second. All other actions would deplete energy at normal rates as well. This would mean even a day with no farming, you would most likely need to eat once to not pass out. On busy days, 3 square meals would be a requirement. Foraging and Fishing would be major in the beginning of the game, and you would need to spend a lot of your first earnings at Gus' if you don't want to pass out. I would imagine upgrading your house would be one of the first things you saved for, and getting recipes from friends would become a bigger part of the meta. I do think it would be possible to survive without passing out, but would be pretty costly to keep eating until you can start cooking things. In fact, that's my only concern here is the inability to cook at all. So, what if we added some basic functionality to the Campfire. Bug Steaks could be cooked for more health, and perhaps we could make some basic 'Fruit Kebab' or 'Roasted Vegetable' from placing the related item on the Campfire. Campfire Cooking should probably take longer than a Seed Maker, but less than a Mayo Machine. Spouses could also have the chance to cook you dinner implemented as well, as that would be super useful in a Survival Mode.