where should i invest my money

rippytrippy

Planter
idk what to buy next with my coins :grumpy: I'm sorta flat broke so maybe something that will get me more money back idK I've been broke for a while now
I just,,,, am not good at money management LOL

I could prolly save up for:
-more farm buildings/animals
-nursery uwu
-jojamart upgrade things
-a crap ton of seeds from Pierre's shop

what dost thou thinketh ?
 

imnvs

Local Legend
So, first thing is first, before I start giving advice... I need information.

How much cash do you have to burn?

What level are your barn and coop (regular, big, deluxe)? What animals and how many do you have in them already?

What community development options have you done already?
 

Greggle

Greenhorn
In general crops will make the most money. When you buy seeds, sell the crops and then use that money to buy more seeds you end up with exponential growth. Eventually you will hit the limit of what you can water in a day this way.

This is also the easiest thing to automate so it doesn't consume your entire day. You'll need to be deep enough into the mines to make Quality Sprinklers though. The regular sprinklers aren't really worth it.
 

rippytrippy

Planter
So, first thing is first, before I start giving advice... I need information.

How much cash do you have to burn?

What level are your barn and coop (regular, big, deluxe)? What animals and how many do you have in them already?

What community development options have you done already?
uh... i'll get back to you on that bc i don't really know how much cash i have lol

i only have 2 regular coops,, with 8 chickens
and i dont think i've done any community development ;;
 

imnvs

Local Legend
2 regular coops and both full of chickens? Who are you? Shane? 😅

Honestly, if it was me, and I was going the Joja route? I'd sell all but 2 chickens, demolish 1 coop, upgrade the other to big and then deluxe, and get 2 ducks and 4 rabbits (leaving 4 space intentionally). I'd also get a barn, upgrade it to big and then deluxe, and get 2 cows, 4 goats and 4 pigs (leaving 2 space intentionally). (Also, I'd stagger when I got the animals so that I don't get all of one animal producing on the same day except for animals which produce every day.) Save their produce if you can't make artisan machines to process it, by the way.
Ducks, 1 duck per day for 2 days.
Rabbits, 1 rabbit per day for 4 days.
Goats, 2 goats per day for 2 days.
All others (cows, chickens, pigs) produce daily.
Meanwhile, if you have enough to get the coop upgrading to big, or to get a barn building... and you still have enough to do some development? If you have enough, get the greenhouse. If you do not, but you have enough for the minecarts, get that instead. Otherwise, save it. Those should be the first 2 you do.

Next buildings you'll want to be building? First, stables. Then, if you think you'll be getting married any time soon, get the house upgraded. Bigger kitchen/living room, at this stage of the game, for your storage, workbench and artisan machines. Eventually you'll get a shed, move a bunch of stuff out there, but you upgrade the house first. You'll be needing a LOT of hardwood to get the stables and the second house upgrade back to back, mind you.
 
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Greggle

Greenhorn
uh... i'll get back to you on that bc i don't really know how much cash i have lol

i only have 2 regular coops,, with 8 chickens
and i dont think i've done any community development ;;
How far in the mines are you? Definitely go far enough to make Mayonnaise Makers. If you're that invested in chickens they'll raise your profits by a lot.
 

Sythsis

Cowpoke
Depending on what you want to do in your playthrough, I would save for crops first. complete the pantry bundle and get the green house. That way you can grow the starfruit. Which cost either 500 or 1000 gold per seed idr. Anyways you can plant them in summer. With a green house though you can always plan them. from there you can make them into wine and that will turn HUGE profits. However if you have large amounts of animals I concur. Go to at least level 90ish in the mines and create the maynose maker. It will increase the eggs regular profit by over 100% in addition make sure your bonding with your animals for more silver gold and iriduim level quality crops. I would also get the delux coop that way you dont have to keep feeding them. But thats just me I definetly dont feel like feeding 8 chickens in the morning when I have other stuff to do. third house upgrade costs you 150 hardwood and last one costs you 100,000 gold. However making the casks is worth it since they make iriduim quality wine that sells high. Another crop worth investing in is the sweet gem berry which is grown from rare seeds. They take 27 days to grow but they make a crazy profit. Saving up for the joja events though is probably best since they unlock alot more of the game such as calico desert and the quarry. but its ultimentlly up to you. Buying fertilzier is also a good idea to increase the value of the crops. Investing in better equipment from clint makes life alot easier as well.
 
You don't have to do anything in particular, so focus on what you're enjoying and what you might like to continue.
If you want animals, upgrade your coop all the way to get ducks & bunnies. You'll want an incubator in case you find a dinosaur egg! And build & upgrade a barn so you can make cheese and cloth, and eventually get those pig truffles! Get the best sword you can if you want to advance in the mine. Upgrade your tools if you want to make tasks easier. Upgrade your house all the way if you want the cellar to age wine. Get a horse if you want to move faster.
It's totally okay to just blow your money- there are no consequences! Just have fun. :smile:
 

rippytrippy

Planter
So, first thing is first, before I start giving advice... I need information.

How much cash do you have to burn?

What level are your barn and coop (regular, big, deluxe)? What animals and how many do you have in them already?

What community development options have you done already?
i have around 7k rn :3
 

Sythsis

Cowpoke
Its okay everyone gets scared. The biggest thing is just to bring a CRAP ton of food with you. Literally bring a stack of food just for the mines. lol Swords are useful and if you are looking for articfacts use a hoe on the dirt areas and they may give you something. keep in mind the mines become less scary with better rings and weapons. For example level 30-60 i believe is a dark system so having a glow ring is almost essential. just keep at it and you'll do just fine. aim for copper and iron first then always hold onto your geodes especially the omni geodes. I made the mistake of sellin them
 

Sythsis

Cowpoke
7K gold will get you decent crops. If you are looking for proffit -> spring POTATOES!!!! 50G buying price 80 Selling and cauliflower 100G buying price and 125 selling price. Summer -> starfruit buying price 500 selling around 750 gold if rurned into wine around 1000 and iriduim quality is worth around 1500 per bottle if i remember. also Blueberrys and hot peppers are you friend. -> Fall rare seeds (sweet gem berry) buy for 1000 sell for around 1750. My numbers might be off but I know its the most expensive and profitiable crop in the game. Not a fruit or vegie so cant turn it into wine or anything like that.
 

Sythsis

Cowpoke
If you cant get a seed maker when you get the starfruit. Makes it a 100% profit. you can find your first i believe as a reward
 
For the question 'where should I invest my money', I have a one-word answer: Infrastructure

To elaborate, you spend money make money. You invest in being able to expand your business, and build ways of increasing profits. In SDV, that means Quality/Iridium Sprinklers, the occasional Scarecrow, and of course, Preserves Jars and Kegs. But to take advantage of the jars and kegs, unless you plan on lining the bus tunnel or something, you really need a place to put them. For this, there is no better building than the Shed. Plus you can upgrade the shed later on for even more production.

Here's the thing: In SDV, if you don't just want to fish, your best method of making money hand over fist is by growing crops, and processing them into either preserves or wine. And the more processing capability you possess, the more profits you will reap in any given season.

Now, with two coops and eight chickens, and planning on joja route, here's some things to consider:

* Mayo. White is the new green. It's pretty solidly profitable, particularly when you can reliably get Large Eggs from your chickens for gold-star mayo. Getting 3-4 mayo machines will dramatically increase your profit-per-chicken. I'm not sure what the numbers are in 1.5, I'm given to understand that the price of duck feathers has gone up to make them less of a trap, but at least in 1.4, they were probably the most reliably profitable coop animal. So, let's work with what you've got. You'll need a Copper Bar and an Earth Crystal per mayo machine, plus some wood and stone. You may have to go mining to obtain the earth crystal and copper if you don't have it already. I tend to go for a 1:2 ratio for convenience, one mayo machine per two chickens. That way in the morning I can load them up, then in the evening when I come back to my farm, I pull out the mayo and put the rest in. It's not the most numerically efficient, but it is easy to keep track of. With eight chickens producing large eggs, you can expect returns of (285*8) 2,280g/day just from the chickens you already have! And that's *without* the Artisan perk, which is a must-pick for anyone planning on going the Joja Route.

* Crops. You want them. More importantly, you want crops that aren't a continual drain on your resources every day. Which means sprinklers. And you'll want many of them. My initial setup is generally 20 Quality Sprinklers around a single scarecrow, for 160 crop plots automatically watered. Which crops will depend on which season you are in and which year you are in. The big thing is that you're not wanting to just sell the crops raw, you're wanting to process them to sell, which means Fertilizer is useless to you, as the quality of the crops is irrelevant to the profits you will be making. Speed-Gro and its Deluxe version might be quite useful to you, depending on what you are growing, but not always. If you want to simplify things, don't bother using anything on the ground, just plant crops, and process them.

* Processing. Kegs and Jars. If you want prodigious profits, then properly prepare your produce for packaging. For low profit, multi-yield crops like Blueberries and Cranberries, use Preserves Jars to dramatically increase your profits! For higher-cost crops like Melons, especially for fruits, brew them into Wine. It'll take longer, but the profit margins will be worth it. Special shout-out to Hops, which is brewed into Pale Ale in a keg, and does so in a mere two days. Needless to say, this is how you should process hops. But you're going to need these in bulk. Like 60+. Which means you need a place to put them. It also means you need LOTS of Wood and Stone. Preserves Jars also require 8 coal each, which isn't cheap, and Kegs require both Copper and Iron each. You're also going to need Oak Resin for your Kegs, so if you don't have an oak stand tapped yet, put that on your to-do list as well.

* Processing Facility. Unless you want to line the bus tunnel with kegs and jars (which is a legitimate strategy), you're going to need some sheds to put all your kegs and jars in. You can fit 60 in a shed, 120 in a Big Shed. These also aren't cheap, but your chickens right now will carry you on the price tag until you can get your produce processing properly.

* Joja Upgrades: Until you get your basic infrastructure set up, I wouldn't suggest getting any upgrades from Joja except maybe the bus repair so you can get Oasis seeds (especially Starfruit!). Once you do, however, especially if you have found an Ancient Seed, get your Greenhouse unlocked. You'll want 4 Iridium Sprinklers, then either another two of them or four quality sprinklers to maximize planting space. This is your path to making a million per season, year in and year out. You'll need at least one Seed Maker. Plant your ancient fruit on Deluxe Speed-Gro, when it fully grows, put the fruit into the seed maker. Rinse, wash, repeat until the greenhouse is full.

That should get you started, at least.
 

imnvs

Local Legend
* Processing Facility. Unless you want to line the bus tunnel with kegs and jars (which is a legitimate strategy), you're going to need some sheds to put all your kegs and jars in. You can fit 60 in a shed, 120 in a Big Shed. These also aren't cheap, but your chickens right now will carry you on the price tag until you can get your produce processing properly.
Actually, I'm quite familiar with this one... if you forgo all extras (lights and chests for storage) you can fit 137 kegs/jars in one big shed. (I don't forgo lights or a chest so I only have 132 in any of my processing sheds.) I don't know about a regular shed, as I have always upgraded it before I filled it.
 

Ralij

Cowpoke
If money is your concern then crops all the way. Get enough of them so you have half energy left when you are done watering if the spa hasn't opened up, or use a full energy bar if it has. Hit the spa then hit the mines hard until you've got access to gold at level 80 and keep hitting it until you've got enough sprinklers for your crops to run on their own. Wait a season or two then fiddle with more enjoyable, but slower returns (like chickens) or refocus on the infrastructure for artisan goods for that farm.
 

Elenna101

Farmer
Actually, I'm quite familiar with this one... if you forgo all extras (lights and chests for storage) you can fit 137 kegs/jars in one big shed. (I don't forgo lights or a chest so I only have 132 in any of my processing sheds.) I don't know about a regular shed, as I have always upgraded it before I filled it.
A regular shed is 67 (source: I literally just filled mine with kegs a few days ago). That's on PC, where you can fill kegs while standing diagonally next to them. If you're on mobile (or console? I think you can't interact with things diagonally on console either?) then it'll be less.
 

imnvs

Local Legend
A regular shed is 67 (source: I literally just filled mine with kegs a few days ago). That's on PC, where you can fill kegs while standing diagonally next to them. If you're on mobile (or console? I think you can't interact with things diagonally on console either?) then it'll be less.
Fair point.
 
Actually, I'm quite familiar with this one... if you forgo all extras (lights and chests for storage) you can fit 137 kegs/jars in one big shed. (I don't forgo lights or a chest so I only have 132 in any of my processing sheds.) I don't know about a regular shed, as I have always upgraded it before I filled it.
Yes, the actual numbers are 67 and 137, but I round to 60/120 for ease of calculation, as I tend to make kegs/jars in batches of 30, since I usually have a stand of 30 oak trees producing 30 oak resin per week. And oddly, I find it convenient to have a separate big shed for each production line. So, for example, I have a Big Shed running 116 kegs. Why? Because that's how many Ancient Fruit exists in my greenhouse. The only time I'd really want more would be when I try to go with a hops strat, and need 148 kegs, which is just barely too many to fit, because that would exactly run my 74 hops I can fit in the greenhouse along with 30 fruit trees and 30 ancient fruit (you can actually squeeze in a few more hops, but I like the round numbers for calculation processes). It's an awkward problem, and one that I haven't been able to solve yet. The best I've been able to do is two big sheds, one of which has 118 kegs for hops, and one which has the other 30 kegs for hops and the 90 preserves jars for the fruit trees. Which then leaves me with 30 extra kegs for the ancient fruit that ends up a third shed, unfortunately. Which tends to get thrown in with whatever I'm using to process the outdoors crops. If I'm running 160 ancient fruit, for example, I have a total of 190 kegs, which means 95 per each big shed, for a total of four big sheds used to process everything.

So yes, you are correct in the absolute number of processing machines you can fit in a Big Shed and still access everything without breaking kegs to get at the ones behind them. However, I've always found it to be a klunky number to implement, so I tend to round down for ease of calculations.
 

Elevelation

Newcomer
2 regular coops and both full of chickens? Who are you? Shane? 😅

Honestly, if it was me, and I was going the Joja route? I'd sell all but 2 chickens, demolish 1 coop, upgrade the other to big and then deluxe, and get 2 ducks and 4 rabbits (leaving 4 space intentionally). I'd also get a barn, upgrade it to big and then deluxe, and get 2 cows, 4 goats and 4 pigs (leaving 2 space intentionally). (Also, I'd stagger when I got the animals so that I don't get all of one animal producing on the same day except for animals which produce every day.) Save their produce if you can't make artisan machines to process it, by the way.
Ducks, 1 duck per day for 2 days.
Rabbits, 1 rabbit per day for 4 days.
Goats, 2 goats per day for 2 days.
All others (cows, chickens, pigs) produce daily.
Meanwhile, if you have enough to get the coop upgrading to big, or to get a barn building... and you still have enough to do some development? If you have enough, get the greenhouse. If you do not, but you have enough for the minecarts, get that instead. Otherwise, save it. Those should be the first 2 you do.

Next buildings you'll want to be building? First, stables. Then, if you think you'll be getting married any time soon, get the house upgraded. Bigger kitchen/living room, at this stage of the game, for your storage, workbench and artisan machines. Eventually you'll get a shed, move a bunch of stuff out there, but you upgrade the house first. You'll be needing a LOT of hardwood to get the stables and the second house upgrade back to back, mind you.
yo can u help me i have 50k to burn
 
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