(mild) Nerf to Ancient Fruit and Starfruit

DemiserofD

Planter
A big balance...challenge(I hesitate to say 'problem' because this IS a single player game, after all) is the sheer power of starfruit and ancient fruit. There's really very little reason to pick anything else. Honestly, even things like Artisan kinda pales in comparison.

With this in mind, I think a really simple tweak(that could even just be a menu option at generation) would be twofold:

1. Ancient Fruit cannot be grown inside the greenhouse. Just like with pots, it should say 'its roots go deep...it wouldn't be happy there' if you try to plant it inside even the greenhouse. This would keep its niche as being the premier crop, but seriously slow down its cultivation across seasons, which honestly would be more fun to me, AND it would really expand the use of the Greenhouse, which right now is basically just 'whatever else until you get enough Ancient Fruit'.

2. Starfruit Seeds should have a sale limit. Not sure exactly how much, but enough that you can't just go completely gangbusters and load up on 400. Perhaps 10? Or maybe this could be linked to being friends with Sandy? Like, the better friends you are with her, the more she's willing to sell you?

I think this'd actually make the game quite a bit MORE fun, because it expands your ideal options a fair bit!

Like I say, this could easily be a menu toggle option at map generation...but I do think it'd make the game a fair bit better overall.

Thoughts?
 

DemiserofD

Planter
Starfruits linked to how many Stardrops you've collected would be cool. Also, would it be refreshing weekly? Finding a game lore reason to link sandy's seeds to stardrops would be fun.
Yeah, even like 20-50 weekly would still give players plenty to use early on without outright outcompeting everything from the get-go. Of course, you've gotta bear in mind the fact that players could pre-stock, so maybe something like, it adds one seed per heart with sandy(or stardrop, not a bad idea either) per day, or something like that. Up to a cap of maybe like...35? Spitballing here, obviously, not sure what'd be just right.
 

VladM

Tiller
2. Starfruit Seeds should have a sale limit.
To me, it does not change the game balance much. Why: I rarely buy starfruit seeds. I just buy a few one as a starter pack. Then by using a seed maker I can get as many starfruits as I want. Limiting selling amount does not affect this at all.
 
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