Coding Help How to add secret_note?

Athos

Cowpoke
I try to add a object using the texture of original SecretNote, But I cant make the MAXstack to be 1. How can I resolve it? Please help me. Thanks
 

SomeoneEls

Farmer
Try modifying Content/Data/SecretNotes.json, you should just be able to add another entry to the dictionary there for secret notes you get via the hoe.. and other methods?

Are there other methods to finding randomly generated notes?
I dunno.


For secret notes that are behind bushes and stuff, I think those are hard coded, so you would prob have to do some c# shennanigans.
(If they arent, please correct me bc that would be so much easier ;u;)
 

SomeoneEls

Farmer
Try modifying Content/Data/SecretNotes.json, you should just be able to add another entry to the dictionary there for secret notes you get via the hoe.. and other methods?

Are there other methods to finding randomly generated notes?
I dunno.


For secret notes that are behind bushes and stuff, I think those are hard coded, so you would prob have to do some c# shennanigans.
(If they arent, please correct me bc that would be so much easier ;u;)

If you do wanna make em via c#, the idea is that once the farmer clicks on a tile (you can just hard-code the tile location and check if the farmer clicks on it), you do a pop up of a note.

Oh yeah, if your just modifying the Content/Data/SecretNotes.json, it should be CP compatable.
 
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