shepele
Greenhorn
Hi developers! I wanted to tell you that I am quite unhappy with the way you developed the achievement list, since you put two practically impossible achievements, which have nothing to do with the original game, ruining the expectations of those players who want to complete the game. The criteria you selected seems inadequate to me and I think it is a lack of respect for players who love the game and are left with the frustration of not being able to finish it, because of an absurd achievement that has no reason to be. To be more specific I refer to the achievements "Fector's Challenge" and "Prairie King". We hope you will reconsider and change the difficulty of the mini-game or change the achievement requirements (delete them or change them to another goal). We hope there will be a solution for 1.5 or as soon as possible. Thank you very much.
edit.
Suggestion:
-Add an easy mode to the "Journey of the Prairie King" mini-game. This includes: increase initial lives, increase power-up spawn, lower enemy HP,, reduce enemy spawn, increase coin spawn.
With only 3 or 4 hours of practice it will be possible to achieve both.
edit.
Suggestion:
-Add an easy mode to the "Journey of the Prairie King" mini-game. This includes: increase initial lives, increase power-up spawn, lower enemy HP,, reduce enemy spawn, increase coin spawn.
With only 3 or 4 hours of practice it will be possible to achieve both.
Last edited: