I feel ya, the sentiment is 100% valid, but I also echo what others have been saying - and to be honest, I rather CA release the game early on the console with some issues than have it delayed (but this is my preference only, I have been itching seeing what PC players can do lol, the Big Chests alone are worth the bugs).
A little trick I do when major releases like this happen (for any game) is I delay updating the game until I understood its contents and am ready for the update and fully embrace all the little bugs I see. It's of course not on the players to make sure their environment is stable but it's still something we can do when things aren't what we envisioned.
Some of the bugs are frankly quite interesting (leaves and pedals glitching out on the screen is hilarious, and having Emily disappearing on me one day was intriguing) which made my experience much more engaging and fun (I really love the hunt to see where Emily is, or why that raccoon is lying through his teeth about his expanded shop). Some of them can be frustrating for sure. For those ones the more you detail the reports, the faster they get fixed. From the Bugs and Reports section, I already see some of them being marked as "Solved"!
It's also a game at the end of the day, it's meant to be a fun experience, so if it isn't fun for a while, consider step away and come back another time! Time heals everything, and CA will get every single nook and cranny of code explored to weed out every bug we can find I'm sure of it (not enough weeds to get that Living Hat though I'm afraid).
Stardew Valley and I always have this on and off relationship, but I'm even more engrossed with it the next time I come back!