Unofficial mod updates

nimiar

Farmhand
What do you like about Sauvignon? I ask because I have done a couple of the unofficial versions of the mod, but this time it requires a total redesign as it uses outdated methods to get the building into the game. Since if needs so much work I was considering doing a who new mod from the ground up based upon Savignon, but I am not sure what parts of the mod are most liked.
I'd love to see an update to sauvignon (or simply a new mod in this vein) - for me my favorite part is having a dedicated building for artisan work that isn't just the basement or another shed!
 

heymiztli

Tiller
I have the same issues a lot of people have in the posts and bugs section. It actually skips a day everytime I save the game. (Also tried it with nearly no mods, so its not the fault of another mod.)
And multiplayer also does not work at all, I get a blackscreen in my multiplayer world before I can even save the game. (Not the most important point, but also a "sad" bug for me because I want to play SDV with my friends.)

As Aredjay said: "The mod **doesn't** skip a day on save, the animation is just confusing." But I'm so sorry you having that problem, and I think they are trying to change/fix that. And I don't play on multiplayer so I don't know about it. Let's hope they can fix those bugs soon.

If you interested, I can recommend MultiSave but since aedenthorn retired from modding, here is an unofficial version for 1.6. it should work with multiplayer.
 

julaison

Newcomer
👋

I was wondering if anyone could update Romanceable Rasmodius to 1.6? It seems some parts of the mod work but there's still things broken by the update. I must preface this by saying I don't use SVE and don't wanna start, please and thank you.
The mod author doesn't seem to be active
https://www.nexusmods.com/stardewvalley/mods/21607?tab=files I haven't tried this mod yet but I found it while looking through the posts of the romanceable rasmodius mod. It's a pretty new mod and I think there are some bugs from looking through the posts, but the bugs and the mod are getting worked on, so this is a great alternative to the original RR mod!
 

thimadera

Cowpoke
And one vote more for Stack Split Redux.
Hey there!

I've implemented Stack Split Redux functionalities into my redux version of Stack Everything because I believe they complement each other perfectly. I've released this as a beta version for now, so if there are any issues, you can easily revert to the stable version. From my testing, everything seems to be working smoothly.

I plan to rewrite the code before the official release to ensure improvements and eliminate unnecessary code. I'd appreciate it if you could take a look and test it out!

You can download the beta version from here or at https://www.nexusmods.com/stardewvalley/mods/22381.
Your feedback is greatly appreciated!
 
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Th3Tob1

Tiller
As Aredjay said: "The mod **doesn't** skip a day on save, the animation is just confusing." But I'm so sorry you having that problem, and I think they are trying to change/fix that. And I don't play on multiplayer so I don't know about it. Let's hope they can fix those bugs soon.

If you interested, I can recommend MultiSave but since aedenthorn retired from modding, here is an unofficial version for 1.6. it should work with multiplayer.
Sure, sometimes it is only the confusing animation, but sometimes it really skips a day sadly. But yes, they are working on it.
 

Sir_Kirky

Greenhorn
Anyone who knows what they're doing able to update these mods?

https://www.nexusmods.com/stardewvalley/mods/11376?tab=description "Pick Your Enchantment"
(This one is probably a long shot as it seems like a tricky mod that needed another mod to work that is also abandoned, unless the new 1.6 code as changed that)

https://www.nexusmods.com/stardewvalley/mods/15776?tab=description "Automators"
(This one actually seems to not be too broken, the item just isn't in the game but the rest of the code works, I think some of the item ids just need renaming in the code to make it work, plus adding an easier way to change the recipe. I would do this one myself but I'm on Mac so I literally can't compile a .dll file)
 

scarl

Greenhorn

redbullandroses

Greenhorn
I don't know if it still works, but...
https://community.playstarbound.com...tardew-valley-1-4.156000/page-62#post-3359677

I'm not sure but now I want to do some investigating ;~; I'd be so freaking happy to have these back..especially with roommate krobus :(

Edit: It requires "Standardized Krobus" which was last updated here as far as I can tell: https://www.moddrop.com/stardew-valley/mods/716314-standardized-krobus
Will do some testing and see what I find and report back~

Update 1:

Elven skin did not show up, SMAPI Log did show the following:

15:20:47INFOContent PatcherSome content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - CP Elven Krobus - For mod authors, see how to update a mod: https://smapi.io/cp-migrate.

Update 2: Realized that the link you shared was for a spouse room for Krobus based upon Underdark Sewer. Found this link for the latest unofficial update of sewer underdark which I'll also test:
Update 3: Underdark sewer appears to work based on my minimal ability to explore the area!! I'm unable to test the roommate/spouse room so I can't say much about that other than SMAPI saying it requires the following: https://www.nexusmods.com/stardewvalley/mods/1820?tab=files
CP Elven Krobus still not working but I'm trying to figure out how that works with the content files.

Final Update: Unnofficial Underdark sewer works but seems CP Elven Krobus/Standard Krobus doesn't work. Wasn't able to test if the spouse room works. Not sure how to play around with mods to fix whatever is wrong but at least happy to help in the way I know how lol.
 
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Agent Lyoko

Farmhand
Hi!
Can You make an update for Date Night?
It seems @LiveonSuperT. is very busy and will not update it so soon...
Hi! The Stardew Valley Discord mods recently got in contact with Supert, and they currently have no plans on updating, and as for their exact words they "give full permission for someone else to update [it] and post [it] as they like" - it referring to both AGE and Date Night. I was the one who coded the Date Night Free Love Patch that SUPERT currently has on Date Night's official page, so I'm working on killing all the bugs from the new update and posting it soonish as Date Night continued. There shouldn't be any major changes to start out, just getting rid of a lot of the pre-existing bugs (kiss sprites, wallpapers being given as gifts, etc.) and potentially converting the dialogue format to i18n. I hope to have it out later this week, if not tomorrow or Wednesday if everything goes well and I have the time. (It'll probably be sooner if I forego i18ning, but I had to clean up a lot of the dynamic token stuff!)
 

Saah

Cowpoke
Hi guys so.. I've got a mod and its not working with portaiture. it requires PyTK but obviously that's outdated would anyone be able to fix this mod?? https://www.nexusmods.com/stardewvalley/mods/14253
I'd need permission from the author to do that, but it's easy to do it yourself for personal use.
  1. Open the mod's assets folder
  2. Copy OhioSebastian.png
  3. Create a OhioSebastian folder inside Portraiture/Portraits
  4. Paste OhioSebastian.png there
  5. Rename OhioSebastian.png to Sebastian.png
 
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