Issue World file won't load.

Eek!

Newcomer
Whenever I try to load my world file, the game continuously cycles back to the title screen without loading.

[SMAPI] SMAPI 4.0.2 with Stardew Valley 1.6.2 build 24081 on Microsoft Windows 11 Home
[SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[SMAPI] Waiting for game to launch...
[SMAPI] Loading mod metadata...
[SMAPI] Loading mods...
[SMAPI] Loaded 30 mods:
[SMAPI] Better Friendship 1.0.6 by Urbanyeti | Adds thought bubbles over villagers to indicate their favorite gifts from your inventory and when they'd like to talk.
[SMAPI] Better Shipping Bin 1.4.0 by MindMeltMax | Retreive items from the shipping bin
[SMAPI] Console Commands 4.0.2 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[SMAPI] Content Patcher 2.0.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[SMAPI] Convenient Chests 1.6.1-unofficial by aEnigma | Makes your life easier: Allows crafting from and auto-stashing to chests.
[SMAPI] Custom Tokens 1.6.1 by TheMightyAmondee | Provides some custom tokens for use with Content Patcher
[SMAPI] EnaiumToolKit 1.4.3 by Enaium | Enaium's Toolkit
[SMAPI] Farm Type Manager 1.17.1 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[SMAPI] Free Love 1.3.0-unofficial.2-LKbosss by aedenthorn | Free Love
[SMAPI] Greenhouse Sprinklers 3.0.1 by Bpendragon | Pay Robin off to add automatic sprinklers to the greenhouse, allowing 100% utilization
[SMAPI] Happy Home Designer 2.0.0 by tlitookilakin | A mod that enhances the decorating experience by overhauling the furniture & wallpaper catalogues.
[SMAPI] Health Bars 2.8.2 by Zoryn | Shows monster health bars.
[SMAPI] Json Assets 1.11.2 by spacechase0 | Lets content packs add custom content to the game.
[SMAPI] Lookup Anything 1.41.1 by Pathoschild | View metadata about anything by pressing a button.
[SMAPI] Loved Labels Redux 1.4.1 by thespbgamer | Shows the labels of the animals.
[SMAPI] ModMenu 1.1.1 by Enaium | ModMenu
[SMAPI] NPC Map Locations 3.0.1 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[SMAPI] Planned Parenthood 0.2.5 by aedenthorn | Planned Parenthood.
[SMAPI] Pony Weight Loss Program 0.8.2 by BadNetCode | Allows horses to pass vertically through single tile openings
[SMAPI] SAAT.API 1.1.3-unofficial.1-p1xel8ted by ZeroMeters | Audio API for SMAPI
[SMAPI] SAAT.Mod 1.1.3-unofficial.1-p1xel8ted by ZeroMeters | Custom Audio Loader & Management for SMAPI
[SMAPI] Save Anywhere Redux 3.3.0 by Open Source | This mod allows you to save your game at any time, anywhere.
[SMAPI] Save Backup 4.0.2 by SMAPI | Automatically backs up all your saves once per day into its folder.
[SMAPI] Seed Bag 1.8.1-alpha.20231110 by Platonymous | Adds a Seed Bag to the Game
[SMAPI] ShipAnything 1.3.0 by berkayylmao | Allows you to put anything into the shipping bin.
[SMAPI] SkullCavernElevator 1.5.0 by lestoph | Elevator for the Skull Cavern
[SMAPI] SpaceCore 1.19.1 by spacechase0 | A framework mod used by some of my other mods.
[SMAPI] Stardew Valley Expanded Code 1.14.34 by FlashShifter, Esca, kittycatcasey, and super-aardvark | Adds coded elements to the game
[SMAPI] StardustCore 3.0.0 by Alpha_Omegasis | A core mod that allows for other mods of mine to be run.
[SMAPI] Tractor Mod 4.17.2 by Pathoschild | Lets you buy a tractor to more efficiently work with crops, clear twigs and rocks, etc.

[SMAPI] Loaded 11 content packs:
[SMAPI] (CP) NCF Hats 0.2.0 by aedenthorn | for Content Patcher | [CP] NCF Hats
[SMAPI] Elle's Seasonal Buildings 1.3.4 by Elle/Junimods | for Content Patcher | A replacement for all buildings on your farm for each season!
[SMAPI] Grampleton Fields 1.14.25 by FlashShifter | for Content Patcher | Adds Grampleton Fields to the game, expansive flatlands residing between Pelican Town and the city of Grampleton.
[SMAPI] Immersive Family 1.1.3 by xiaoleiwen | for Content Patcher | A Children's Events MOD
[SMAPI] New Objects for Stardew Valley Expanded 1.14.24 by FlashShifter | for Json Assets | Adds new fish, objects, weapons, crops, and decorations.
[SMAPI] Seasonal Cute Characters 4.1.0 by Poltergeister with assets by various artists | for Content Patcher | Seasonal outfits with the slightly cuter character aesthetic.
[SMAPI] Stardew Valley Expanded 1.14.34 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley.
[SMAPI] Stardew Valley Expanded - Shop Tile Framework 1.14.24 by FlashShifter | for | Adds vendors to Stardew Valley Expanded.
[SMAPI] Stardew Valley Expanded Forage Locations 1.14.34 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!
[SMAPI] Stardew Valley Expanded Music 1.14.24 by FlashShifter | for SAAT.Mod | Adds soundtracks to the game
[SMAPI] True Love Valley - A Romance Dialogue Expansion Pack 0.6.0 by linenpants | for Content Patcher | True Love Valley is a romance dialogue expansion pack for Content Patcher. Find romance and affection with your true love in Stardew Valley!

[SMAPI] Found 17 mods with warnings:
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - Expanded Preconditions Utility 1.0.1 because it's no longer compatible. Please check for a new version at https://smapi.io/mods

[SMAPI] - Happy Birthday en-US Translation Content Pack 1.3.1 because it requires mods which aren't installed (Omegasis.HappyBirthday).
[SMAPI] - ShipFromInventory 1.5.0 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
[SMAPI] - Shop Tile Framework 1.0.10-alpha-20240227 because it needs the 'Expanded Preconditions Utility' mod, which couldn't be loaded.

[SMAPI] Changed save serializer
[SMAPI] --------------------------------------------------
[SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if
[SMAPI] you uninstall these mods.

[SMAPI] - SpaceCore

[SMAPI] Patched game code
[SMAPI] --------------------------------------------------
[SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.

[SMAPI] - Better Shipping Bin
[SMAPI] - Custom Tokens
[SMAPI] - Farm Type Manager
[SMAPI] - Free Love
[SMAPI] - Greenhouse Sprinklers
[SMAPI] - Happy Home Designer
[SMAPI] - Json Assets
[SMAPI] - Planned Parenthood
[SMAPI] - Seed Bag
[SMAPI] - ShipAnything
[SMAPI] - SpaceCore
[SMAPI] - Stardew Valley Expanded Code

[SMAPI] Launching mods...
[Free Love] www.youtube.com/LKbosss
[Stardew Valley Expanded Code] Starting Installation Checker...
[Stardew Valley Expanded Code] (Installation Checker provided by shekurika and moe)
[Stardew Valley Expanded Code] Installation check completed. Everything seems fine!
[SpaceCore] NPC.DrawBreathing: some transpiler targets were not found. Aborting edit.
[SMAPI] Mods loaded and ready!
Setting breakpad minidump AppID = 413150
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198397746718 [API loaded no]

[SMAPI] You can update 7 mods:
[SMAPI] Expanded Preconditions Utility 1.0.2-alpha.20240225: https://www.nexusmods.com/stardewvalley/mods/6529 (you have 1.0.1)
[SMAPI] Happy Birthday en-US Translation Content Pack 1.4.1: https://www.nexusmods.com/stardewvalley/mods/11148 (you have 1.3.1)
[SMAPI] Immersive Family 1.1.7: https://www.nexusmods.com/stardewvalley/mods/18972 (you have 1.1.3)
[SMAPI] Seasonal Cute Characters 5.0.1: https://www.nexusmods.com/stardewvalley/mods/5450 (you have 4.1.0)
[SMAPI] Seed Bag 1.8.3-alpha.20240226: https://www.nexusmods.com/stardewvalley/mods/1133 (you have 1.8.1-alpha.20231110)
[SMAPI] ShipFromInventory 1.5.1-alpha.20231104: https://www.nexusmods.com/stardewvalley/mods/3219 (you have 1.5.0)
[SMAPI] SkullCavernElevator 1.6.1: https://www.nexusmods.com/stardewvalley/mods/963 (you have 1.5.0)
[SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.

Affected content packs:
- (CP) NCF Hats
- Elle's Seasonal Buildings
- Immersive Family
- Seasonal Cute Characters
- True Love Valley - A Romance Dialogue Expansion Pack

For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
[Json Assets] Loading content packs...
[Json Assets] New Objects for Stardew Valley Expanded 1.14.24 by FlashShifter - Adds new fish, objects, weapons, crops, and decorations.
[Json Assets] Exception injecting cooking recipe for Baked Berry Oatmeal: System.ArgumentException: An item with the same key has already been added. Key: Baked Berry Oatmeal
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at JsonAssets.Framework.ContentInjector1.InjectDataCookingRecipes(IAssetData asset) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Framework\ContentInjector1.cs:line 215
[Json Assets] Exception injecting cooking recipe for Big Bark Burger: System.ArgumentException: An item with the same key has already been added. Key: Big Bark Burger
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at JsonAssets.Framework.ContentInjector1.InjectDataCookingRecipes(IAssetData asset) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Framework\ContentInjector1.cs:line 215
[Json Assets] Exception injecting cooking recipe for Flower Cookie: System.ArgumentException: An item with the same key has already been added. Key: Flower Cookie
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at JsonAssets.Framework.ContentInjector1.InjectDataCookingRecipes(IAssetData asset) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Framework\ContentInjector1.cs:line 215
[Json Assets] Exception injecting cooking recipe for Frog Legs: System.ArgumentException: An item with the same key has already been added. Key: Frog Legs
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at JsonAssets.Framework.ContentInjector1.InjectDataCookingRecipes(IAssetData asset) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Framework\ContentInjector1.cs:line 215
[Json Assets] Exception injecting cooking recipe for Glazed Butterfish: System.ArgumentException: An item with the same key has already been added. Key: Glazed Butterfish
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at JsonAssets.Framework.ContentInjector1.InjectDataCookingRecipes(IAssetData asset) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Framework\ContentInjector1.cs:line 215
[Json Assets] Exception injecting cooking recipe for Mixed Berry Pie: System.ArgumentException: An item with the same key has already been added. Key: Mixed Berry Pie
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at JsonAssets.Framework.ContentInjector1.InjectDataCookingRecipes(IAssetData asset) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Framework\ContentInjector1.cs:line 215
[Json Assets] Exception injecting cooking recipe for Mushroom Berry Rice: System.ArgumentException: An item with the same key has already been added. Key: Mushroom Berry Rice
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at JsonAssets.Framework.ContentInjector1.InjectDataCookingRecipes(IAssetData asset) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Framework\ContentInjector1.cs:line 215
[Json Assets] Exception injecting cooking recipe for Seaweed Salad: System.ArgumentException: An item with the same key has already been added. Key: Seaweed Salad
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at JsonAssets.Framework.ContentInjector1.InjectDataCookingRecipes(IAssetData asset) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Framework\ContentInjector1.cs:line 215
[Json Assets] Exception injecting cooking recipe for Void Delight: System.ArgumentException: An item with the same key has already been added. Key: Void Delight
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at JsonAssets.Framework.ContentInjector1.InjectDataCookingRecipes(IAssetData asset) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Framework\ContentInjector1.cs:line 215
[Json Assets] Exception injecting cooking recipe for Void Salmon Sushi: System.ArgumentException: An item with the same key has already been added. Key: Void Salmon Sushi
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at JsonAssets.Framework.ContentInjector1.InjectDataCookingRecipes(IAssetData asset) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Framework\ContentInjector1.cs:line 215
[game] NPC 'MarlonFay' failed to parse master schedule 'fall_Sun' with raw data '610 AdventureGuild 4 11 2/2200 Railroad 14 20 0'.
System.Collections.Generic.KeyNotFoundException: The schedule file for NPC 'MarlonFay' has no schedule named 'spring'.
at StardewValley.NPC.getMasterScheduleEntry(String schedule_key) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 6680
at StardewValley.NPC.parseMasterScheduleImpl(String scheduleKey, String rawData, List`1 visited) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 6278
[Json Assets] This mod failed in the Specialized.LoadStageChanged event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.Object.MigrateLegacyItemId() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 6921
at StardewValley.Item.get_ItemId() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Item.cs:line 200
at JsonAssets.Mod.FixItem(Item item) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Mod.cs:line 1758
at JsonAssets.Mod.FixItemList(IList`1 items) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Mod.cs:line 1911
at JsonAssets.Mod.FixItem(Item item) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Mod.cs:line 1734
at JsonAssets.Mod.<FixIdsEverywhere>b__90_0(Item i) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Mod.cs:line 1590
at StardewValley.Internal.ForEachItemHelper.ForEachItemInLocation(GameLocation location, ForEachItemDelegate handler) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Internal\ForEachItemHelper.cs:line 155
at StardewValley.Internal.ForEachItemHelper.<>c__DisplayClass0_0.<ForEachItemInWorld>b__0(GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Internal\ForEachItemHelper.cs:line 32
at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 357
at StardewValley.Internal.ForEachItemHelper.ForEachItemInWorld(ForEachItemDelegate handler) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Internal\ForEachItemHelper.cs:line 30
at JsonAssets.Mod.FixIdsEverywhere(Boolean reverse) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Mod.cs:line 1590
at JsonAssets.Mod.OnLoadStageChanged(Object sender, LoadStageChangedEventArgs e) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Mod.cs:line 1196
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
[game] Applying save fix: MigrateBuildingsToData
[game] Applying save fix: ModularizeFarmhouse
[game] Applying save fix: ModularizePets
[game] Applying save fix: AddNpcRemovalFlags
[game] Applying save fix: MigrateFarmhands
[game] Applying save fix: MigrateLitterItemData
[SMAPI] An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.Object.MigrateLegacyItemId() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 6921
at StardewValley.Item.get_QualifiedItemId() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Item.cs:line 219
at StardewValley.SaveMigrations.SaveMigrator_1_6.<>c.<ApplySaveFix>b__3_1(Item item) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveMigrations\SaveMigrator_1_6.cs:line 154
at StardewValley.Internal.ForEachItemHelper.ApplyToItem[TItem](TItem item, ForEachItemDelegate handler, Action remove, Action`1 replaceWith) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Internal\ForEachItemHelper.cs:line 230
at StardewValley.Internal.ForEachItemHelper.ApplyToList[TItem](IList`1 list, ForEachItemDelegate handler, Boolean leaveNullSlotsOnRemoval, Action`3 onChanged)
at StardewValley.Objects.Chest.ForEachItem(ForEachItemDelegate handler) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Chest.cs:line 1512
at StardewValley.Internal.ForEachItemHelper.ForEachItemInLocation(GameLocation location, ForEachItemDelegate handler) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Internal\ForEachItemHelper.cs:line 155
at StardewValley.Internal.ForEachItemHelper.<>c__DisplayClass0_0.<ForEachItemInWorld>b__0(GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Internal\ForEachItemHelper.cs:line 32
at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 357
at StardewValley.Internal.ForEachItemHelper.ForEachItemInWorld(ForEachItemDelegate handler) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Internal\ForEachItemHelper.cs:line 30
at StardewValley.SaveMigrations.SaveMigrator_1_6.ApplySaveFix(SaveFixes saveFix) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveMigrations\SaveMigrator_1_6.cs:line 152
at StardewValley.SaveMigrations.SaveMigrator.ApplySaveFixes() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveMigrations\SaveMigrator.cs:line 31
at StardewValley.SaveGame+<getLoadEnumerator>d__95.MoveNext_PatchedBy<spacechase0.SpaceCore>(<getLoadEnumerator>d__95 this)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
 
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