Miretar
Planter
Let’s reimagine the town from a more real life or an rpg perspective.
You arrive burned out ready to start a new life. The farm is a wreck, and one of the welcoming committee makes a rude comment.
The people are glad to see you, but the community calendar, which most most real life communities will give you for free, costs 2000.
You wake up to discover a rudimentary set of tools and some free low value seeds on the floor in front of you.
Now if Pelican Town were really to idealized, old fashioned community of song and legend, you would step out to a group of smiling volunteers who’ve come to lend the newcomer a hand.
So you grit your teeth and get to work. Midway during the day, your energy is low, and you decide to head into town in search of some food.
Aah—you’re in luck, the grocer’s shelves are well stocked, so you won’t starve. All around you, the locals are buying. You make your selection, go to pay for it, and the grocer won’t sell you any food.
The pub will sell you a pizza for 600 gold which you don’t have.
the dairy farmer won’t sell you milk & eggs either.
A few days later, someone gently hints that that you should run around town giving these generous strangers gifts to win their friendship. Funny thing, where you grew up, this was called ”bribery,”
Then, they’ll want you to do quests. Unfortunately, you’re too busy just trying to stay fed.
Mayor Lewis is silently judging you. it’s funny, you think, all of these things people want you to do for them, and not once does one of these so-called fellow community members offer to do anything for you.
You did it! You can upgrade a tool. The first thing the blacksmith does is take your old tool away from you. “One tool per customer, that’s the rule.’
Next year, the kindly blacksmith will mark up the price of coal by over 1000%.
To add, insult to injury, you discover that your dead grandfather gets to pass judgment on you.
In real life, you begin knocking on residents’ doors looking for the home of Franz Kafka—he must live around her somewhere.
In an rpg, you set fire to the tow.
You arrive burned out ready to start a new life. The farm is a wreck, and one of the welcoming committee makes a rude comment.
The people are glad to see you, but the community calendar, which most most real life communities will give you for free, costs 2000.
You wake up to discover a rudimentary set of tools and some free low value seeds on the floor in front of you.
Now if Pelican Town were really to idealized, old fashioned community of song and legend, you would step out to a group of smiling volunteers who’ve come to lend the newcomer a hand.
So you grit your teeth and get to work. Midway during the day, your energy is low, and you decide to head into town in search of some food.
Aah—you’re in luck, the grocer’s shelves are well stocked, so you won’t starve. All around you, the locals are buying. You make your selection, go to pay for it, and the grocer won’t sell you any food.
The pub will sell you a pizza for 600 gold which you don’t have.
the dairy farmer won’t sell you milk & eggs either.
A few days later, someone gently hints that that you should run around town giving these generous strangers gifts to win their friendship. Funny thing, where you grew up, this was called ”bribery,”
Then, they’ll want you to do quests. Unfortunately, you’re too busy just trying to stay fed.
Mayor Lewis is silently judging you. it’s funny, you think, all of these things people want you to do for them, and not once does one of these so-called fellow community members offer to do anything for you.
You did it! You can upgrade a tool. The first thing the blacksmith does is take your old tool away from you. “One tool per customer, that’s the rule.’
Next year, the kindly blacksmith will mark up the price of coal by over 1000%.
To add, insult to injury, you discover that your dead grandfather gets to pass judgment on you.
In real life, you begin knocking on residents’ doors looking for the home of Franz Kafka—he must live around her somewhere.
In an rpg, you set fire to the tow.