What's your opinion on remixed bundles?

Nonak

Farmhand
I personally like them a lot and always play with them enabled, because knowing what I need for the bundle before I unlock it seems boring to me, and I don't like some of the original bundles and it gives them a chance to be replaced.
Though, I haven't really seen anyone talk about them, so I'm curious to hear what you think
 

FilthyGorilla

Local Legend
They add variety and fun in going to the community center and actually looking forward to unlocking bundles to see what else you'll get, instead of knowing and being able to follow the same route from day 1 on a save file.

They also allow for some fun things like a community center with only bought items, which is enjoyable in itself for those among us who play challenges or want to try something different
 

Nonak

Farmhand
They add variety and fun in going to the community center and actually looking forward to unlocking bundles to see what else you'll get, instead of knowing and being able to follow the same route from day 1 on a save file.
That's exactly what i was trying to say but you phrased it so much better
 

Ereo

Helper
I love the remixed bundles but I hate the remixed mine rewards.
It would be boring and very predictable to always need the same things. I think it also got easier to finish in year 1 with some bundles.

The remixed mine chests, on the other hand, give really bad rewards every time I use them. I need a good sword, not another pair of the same boots!
 
I personally like them a lot and always play with them enabled, because knowing what I need for the bundle before I unlock it seems boring to me, and I don't like some of the original bundles and it gives them a chance to be replaced.
Though, I haven't really seen anyone talk about them, so I'm curious to hear what you think
They are a fun twist. The only thing is… and I might be wrong, but I don’t think the remix can combine with the “complete-in-one-year” which gets to me a bit.😅
 

Lew Zealand

Helper
I do quite like the Remixed Bundles every time someone posts about them or I check them out in the Wiki but I do quite forget they're an option every time I start a new Stardew save. And then I'm totally invested in this time's silly ideas and fun spouse before remembering they were an option.

But I'm committed now. Well I should be committed in a different way but that's not my decision. Nevertheless I have a good feeling that I'll remember this time to peruse all the options when firing up v1.7 of my favorite Spouse Choice Simulator. However then comes the time when I need to commit to those new, scary options. On the other hand, what could be scarier than waiting once again until Summer Year 2 for that blasted
Red Cabbage?
 
I think the red cabbage is the only thing that is locked to year two (and even that you could get from skull cavern). So all other bundles should be possible in year one anyway.
There is one bundled that requires a high level of foraging XP to generate enough of the item. I’m not sure it’s possible to have that level of XP that early. But maybe there’s another way or I’m just using a bad strategy.
 
They seem very unnecessary, but I'll likely toggle them on my inevitable third farm, just to stay fresh. Of course, if I ever get Stardew for PC, I'll mod it to stay fresh.
 
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