Shart
Planter
These suggestions are based on the playthrough that I did more than 1 year ago. I have no idea if any of these are already implemented or not.
1. Right clicking kegs/ jars/ furnaces etc while carrying fruits/ ores should do both harvest AND refill the machines. Harvesting the machines is fast, I can run with +2 speed while holding right click and I can harvest all of them with 100% accuracy. If I want to harvest AND refill the machines, I have to do it at a much slower pace because harvesting and refilling are two separate actions.
2. Key to the town should give access to the Oasis casino. I know it is working as intended because it is not in the town, but I wish it allows me to enter the casino anytime I want.
3. If the silo is empty, adding hays to the silo should automatically fill up the deluxe coops and barns' feeding bench. When a new day starts and the silo doesn't have enough hay for all my coops, even if I refill the silo, the feeding bench still remains empty. I would need to manually add hay to the feeding bench or else the animals won't have anything to eat for the day. Make it so that it automatically fills up the feeding bench.
4. Make Solar panel + fairy dust interaction works like tree fertilizer. I can't remember how many times I "double dusted" my solar panels in my last playthrough. Make it like tree fertilizer: if it's already dusted, it can't be dusted again until the next sunny day.
5. Stackable fishing tackles up to 999. If the tackle is already used, make it unstackable.
6. Being able to manually switch dangerous mode on Skull Cavern.
7. When planting wild seed at ginger island's farm, the tilled tiles may still disappear. Make the tiles not to disappear just like in the main farm.
8. Riding a horse needs 2 empty tile spaces to move vertically, meanwhile moving horizontally only requires 1 empty tile space. Make it 1 tile for both vertical and horizontal if possible.
9. Being able to choose and/or change horse color. I'd love to have white horse and feel like I'm riding a pegasus.
10. Don't make the weather on Summer 13 & 26 to always be thunderstorm. I feel bad for Alex and Leo, every year they celebrate their birthday inside their home due to the thunderstorm. Make it a mandatory thunderstorm in year 1, but starting from year 2, make the weather to be random.
11. New festival suggestion: New Year's Eve Festival on Winter 28 Night. CA already announced there will be 1 new big festival. I hope it is the New Years Eve Festival.
When I was a kid playing Harvest Moon, NYE was by far the most memorable festival. I don't know why, it always warmed my heart: Watching the sun rise from the mountain top with fellow villagers after working hard on the farm for the whole year. May even rotate the location every year, for example: year 1 at the town, year 2 at the beach, year 3 at the mountain etc. It just doesn't feel right for me that on the last day of the year, there is literally nothing special happening. It's literally just another regular day in the Stardew universe.
12. When you sleep at Ginger Island and then you quit the game, you will wake up in your main farmhouse instead of Ginger's farmhouse. Please make it so that you wake up in the Ginger's Farmhouse if you slept there.
13. The bottom right part of the standard map, you can't see the tiles behind the trees. Please make it transparent when you are behind the tree.
1. Right clicking kegs/ jars/ furnaces etc while carrying fruits/ ores should do both harvest AND refill the machines. Harvesting the machines is fast, I can run with +2 speed while holding right click and I can harvest all of them with 100% accuracy. If I want to harvest AND refill the machines, I have to do it at a much slower pace because harvesting and refilling are two separate actions.
2. Key to the town should give access to the Oasis casino. I know it is working as intended because it is not in the town, but I wish it allows me to enter the casino anytime I want.
3. If the silo is empty, adding hays to the silo should automatically fill up the deluxe coops and barns' feeding bench. When a new day starts and the silo doesn't have enough hay for all my coops, even if I refill the silo, the feeding bench still remains empty. I would need to manually add hay to the feeding bench or else the animals won't have anything to eat for the day. Make it so that it automatically fills up the feeding bench.
4. Make Solar panel + fairy dust interaction works like tree fertilizer. I can't remember how many times I "double dusted" my solar panels in my last playthrough. Make it like tree fertilizer: if it's already dusted, it can't be dusted again until the next sunny day.
5. Stackable fishing tackles up to 999. If the tackle is already used, make it unstackable.
6. Being able to manually switch dangerous mode on Skull Cavern.
7. When planting wild seed at ginger island's farm, the tilled tiles may still disappear. Make the tiles not to disappear just like in the main farm.
8. Riding a horse needs 2 empty tile spaces to move vertically, meanwhile moving horizontally only requires 1 empty tile space. Make it 1 tile for both vertical and horizontal if possible.
9. Being able to choose and/or change horse color. I'd love to have white horse and feel like I'm riding a pegasus.
10. Don't make the weather on Summer 13 & 26 to always be thunderstorm. I feel bad for Alex and Leo, every year they celebrate their birthday inside their home due to the thunderstorm. Make it a mandatory thunderstorm in year 1, but starting from year 2, make the weather to be random.
11. New festival suggestion: New Year's Eve Festival on Winter 28 Night. CA already announced there will be 1 new big festival. I hope it is the New Years Eve Festival.
When I was a kid playing Harvest Moon, NYE was by far the most memorable festival. I don't know why, it always warmed my heart: Watching the sun rise from the mountain top with fellow villagers after working hard on the farm for the whole year. May even rotate the location every year, for example: year 1 at the town, year 2 at the beach, year 3 at the mountain etc. It just doesn't feel right for me that on the last day of the year, there is literally nothing special happening. It's literally just another regular day in the Stardew universe.
12. When you sleep at Ginger Island and then you quit the game, you will wake up in your main farmhouse instead of Ginger's farmhouse. Please make it so that you wake up in the Ginger's Farmhouse if you slept there.
13. The bottom right part of the standard map, you can't see the tiles behind the trees. Please make it transparent when you are behind the tree.