Htoruto
Greenhorn
I'm still fairly a newbie - So I apologize for any misconceptions beforehand. Reckon it is because I hoarded my game with mods - I've reloaded assets via Steam, yet nothing seems to work. Here's the error log it shot me. Again, I' apologize if it actually has nothing 2 do w it;
[SMAPI] An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at AlternativeTextures.Framework.Patches.PatchTemplate.GetFlooringName(Flooring floor) in C:\Users\Floogen\Documents\GitHub Repos\AlternativeTextures\AlternativeTextures\Framework\Patches\PatchTemplate.cs:line 297
at AlternativeTextures.Framework.Patches.StandardObjects.FlooringPatch.SeasonUpdatePostfix(TerrainFeature __instance, Boolean onLoad) in C:\Users\Floogen\Documents\GitHub Repos\AlternativeTextures\AlternativeTextures\Framework\Patches\StandardObjects\FlooringPatch.cs:line 184
at StardewValley.TerrainFeatures.TerrainFeature.seasonUpdate_PatchedBy<PeacefulEnd.AlternativeTextures>(TerrainFeature this, Boolean onLoad)
at Netcode.NetDictionary`5.RemoveWhere(Func`2 match)
at StardewValley.GameLocation.seasonUpdate_PatchedBy<PeacefulEnd.AlternativeTextures>(GameLocation this, Boolean onLoad)
at StardewValley.Game1.setGraphicsForSeason(Boolean onLoad)
at StardewValley.SaveGame+<getLoadEnumerator>d__101.MoveNext_PatchedBy<spacechase0.SpaceCore>(<getLoadEnumerator>d__101 this)
at StardewValley.Game1.UpdateTitleScreenDuringLoadingMode()
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[SMAPI] An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at AlternativeTextures.Framework.Patches.PatchTemplate.GetFlooringName(Flooring floor) in C:\Users\Floogen\Documents\GitHub Repos\AlternativeTextures\AlternativeTextures\Framework\Patches\PatchTemplate.cs:line 297
at AlternativeTextures.Framework.Patches.StandardObjects.FlooringPatch.SeasonUpdatePostfix(TerrainFeature __instance, Boolean onLoad) in C:\Users\Floogen\Documents\GitHub Repos\AlternativeTextures\AlternativeTextures\Framework\Patches\StandardObjects\FlooringPatch.cs:line 184
at StardewValley.TerrainFeatures.TerrainFeature.seasonUpdate_PatchedBy<PeacefulEnd.AlternativeTextures>(TerrainFeature this, Boolean onLoad)
at Netcode.NetDictionary`5.RemoveWhere(Func`2 match)
at StardewValley.GameLocation.seasonUpdate_PatchedBy<PeacefulEnd.AlternativeTextures>(GameLocation this, Boolean onLoad)
at StardewValley.Game1.setGraphicsForSeason(Boolean onLoad)
at StardewValley.SaveGame+<getLoadEnumerator>d__101.MoveNext_PatchedBy<spacechase0.SpaceCore>(<getLoadEnumerator>d__101 this)
at StardewValley.Game1.UpdateTitleScreenDuringLoadingMode()
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)