The first time i played the game, i ragequit, because i had been expecting a "slice of (real) life" experience. When i saw "monsters", combat with swords, fortune-teller on TV babbling on about "spirits" and UFOs flying at sleep screen, dropping "strange capsule" on your field... I was kind of shocked, really. What honestly disturbed me though, was a great number of npcs being obnoxious to me, while i was trying to be kind and shower them with gifts. Especially Haley, which reminds me of my 2018 ex (she could be cute and sweet at one time, then quite cynical and rude) and turning me down, at the Festival dance, made me cringe in furious anger. Everybody at first, treats you exactly like an outsider, an errand boy, takes you for granted and tramples on your feelings; that made me feel like a burden, a nobody, who made a big mistake relocating there (the valley).
That was until i decided to swallow my pride and easy to trigger mentality, thinking "this is a game" and "all of this is obsolutely coincidental". I tried to overlook it all, work patiently to get somewhere and achieve something (in-game), strive to earn appreciation from the community and ultimately? I was more than enough rewarded! Everybody warms up to you, sends gifts your way regularly and the unlocked cinematics, settle things way more than right!
You have to give this game at chance! Nothing is what it seems to be, at first sight. It is multi-layered and riddled with complexity, plus feels rewarding. It isn't (too) easy, there is a nice level of challenge into anything you do and the stuff you saw dropping from the airplane? Is quite rare to come by, anyway (plus it requires certain actions, which allow you a small chance to get any). Do not worry, this game will not pamper you! Quite the contrary...