this is happening to me too!!! if you figure something out let me knowHi,
Game Version: 1.5.6.35
Device: Samsung Galaxy Tab A using Android 11
Problem: Sebastian's 6-heart (Solarion Chronicles) Event won't advance
I'm not sure if this is the same issue that was supposed to have been fixed in build 33, but I get to the point in the event to choose going in the front or another way, and the buttons don't work. I start out the day from save. When I get to this point in the event, because the buttons don't work and there's no option to skip, I have to start the day over again.
Thanks.
Oh thank you! I'm glad I'm having the same issue as everyone else. I'm a dolt for not thinking about that, since it never showed just 0 as a floor level before the update. Duh. Thanks for the reply.You aren't going up through shafts. Your menu is just hiding the total number of floor you're on. In the screenshots, you were on floor 13. When you jumped 7 floors, you ended up on floor 20. The 2 in 20 is just hidden by menu.
I have found a work around as this issue seems to only affect tablets. I transfer my game files over to my iPhone to complete drop off for these quests… then transfer the files back to iPadCan someone answer if this will be fixed soon? I can’t do a lot of quests and it’s starting to get frustrating
My work around is to transfer game files to iPhone… drop off quest items… then transfer files back to iPadGame v1.5.6 build 35
iPad Pro (12.9-inch) (5th generation), iPadOS 16.2
Still the same problem of not being able to complete the special order quests, “Juicy Bugs Wanted!” You can open and close interface but not move the items.
View attachment 13725
Here's is the video version of this issue.Hi, I'm using Xiaomi Redmi 10.
I have updated the game to the latest build 35.
The bug that I came across with is still about the missing horse. Emergency load didn't cause the horse to go missing. But this time it happened when I use the backup save and load as shown
View attachment 13613
View attachment 13614
View attachment 13616
View attachment 13617
You can also see that the tool bar pad has also gone bigger automatically after the load.
Thank you.
Hey everyone!
The 1.5 update is out on mobile devices now, so we can start collecting reports of any potential problems. If you encounter any issue in this update, please post below and give as much information as you can:
NOTE: please make sure you have the latest update before posting your report... your issue may already be fixed. To check the version of your game, press the '?' on the title screen of your game and go to the lower left corner.
We'll be redirecting mobile 1.5 related posts to this thread to try to keep it all in one place. Thank you!
Please don't reply to this post! We'll see your report, I promise!
NOTE: The updates "roll out", which means that only a small % of players (randomly chosen) will have it at first, which ramp up afterwards. If you don't yet have these updates, you will, so please be patient!
1/7 6:30 PM PST: 1.5.6.32
-Fixed crash involving children
-Auto-grabber inventories now function properly
-Fixed toolbar being stuck when using toolbar padding
-Fixed Junimos not depositing their harvests into the hut
-Virtual buttons no longer draw during intro
-Horse is now easier to dismount
-Foraging while on a horse is now re-enabled
-Fixed issue where you could get stuck outside the map if you dismounted a horse
-Fixed inability to tap geodes onto Clint's anvil
-Increased size of Korean text
-Added Chinese language back into the game
1/8 8:00PM PST: 1.5.6.33
-Fixed crash if you "emergency load" and have junimo huts
-Fixed issue where NPC's were found in strange places, and walking where they aren't supposed to
-Fixed issue where the horse was missing after an emergency load
-Fixed issue where shipping bin deposits would be lost after an emergency load
-Fixed animals getting stuck outside and becoming upset
-Fixed issue where cursors were showing up in menus
-Fixed inability to advance text during the "Solarian Chronicles" event
-Fixed issue where auto-grabbers were erroneously showing as "full"
-Restored the missing starter quest
-Tapping on supply crates now auto-selects an appropriate tool
-Fixed pathfinding issue with the secret fishing spot in the Beach Farm
-"Add items to stacks" button added to chests
1/9: 1.5.6.34
-Fixed two invisible buttons control scheme not working.
-Fixed player freezing after tapping a horse while using a tool.
-Fixed closing a menu which contains a stardrop adding it to your inventory instead of consuming it.
-Fixed some museum rewards not removed when collected.
1/10 10:25PM PST: 1.5.6.35
-You can no longer auto attack in the slime hutch unless you have a weapon selected
-You can now place furniture on top of rugs
-Fixed disappearing weapon upon unforging
-Fix for inability to leave festivals using tap-to-move
-Actually fixes the missing horse after emergency load
-Actually fixes the missing shipping bin deposits after emergency load
-Potentially fixed a few strange crashes
im using ipad 8thHey everyone!
The 1.5 update is out on mobile devices now, so we can start collecting reports of any potential problems. If you encounter any issue in this update, please post below and give as much information as you can:
NOTE: please make sure you have the latest update before posting your report... your issue may already be fixed. To check the version of your game, press the '?' on the title screen of your game and go to the lower left corner.
We'll be redirecting mobile 1.5 related posts to this thread to try to keep it all in one place. Thank you!
Please don't reply to this post! We'll see your report, I promise!
NOTE: The updates "roll out", which means that only a small % of players (randomly chosen) will have it at first, which ramp up afterwards. If you don't yet have these updates, you will, so please be patient!
1/7 6:30 PM PST: 1.5.6.32
-Fixed crash involving children
-Auto-grabber inventories now function properly
-Fixed toolbar being stuck when using toolbar padding
-Fixed Junimos not depositing their harvests into the hut
-Virtual buttons no longer draw during intro
-Horse is now easier to dismount
-Foraging while on a horse is now re-enabled
-Fixed issue where you could get stuck outside the map if you dismounted a horse
-Fixed inability to tap geodes onto Clint's anvil
-Increased size of Korean text
-Added Chinese language back into the game
1/8 8:00PM PST: 1.5.6.33
-Fixed crash if you "emergency load" and have junimo huts
-Fixed issue where NPC's were found in strange places, and walking where they aren't supposed to
-Fixed issue where the horse was missing after an emergency load
-Fixed issue where shipping bin deposits would be lost after an emergency load
-Fixed animals getting stuck outside and becoming upset
-Fixed issue where cursors were showing up in menus
-Fixed inability to advance text during the "Solarian Chronicles" event
-Fixed issue where auto-grabbers were erroneously showing as "full"
-Restored the missing starter quest
-Tapping on supply crates now auto-selects an appropriate tool
-Fixed pathfinding issue with the secret fishing spot in the Beach Farm
-"Add items to stacks" button added to chests
1/9: 1.5.6.34
-Fixed two invisible buttons control scheme not working.
-Fixed player freezing after tapping a horse while using a tool.
-Fixed closing a menu which contains a stardrop adding it to your inventory instead of consuming it.
-Fixed some museum rewards not removed when collected.
1/10 10:25PM PST: 1.5.6.35
-You can no longer auto attack in the slime hutch unless you have a weapon selected
-You can now place furniture on top of rugs
-Fixed disappearing weapon upon unforging
-Fix for inability to leave festivals using tap-to-move
-Actually fixes the missing horse after emergency load
-Actually fixes the missing shipping bin deposits after emergency load
-Potentially fixed a few strange crashes
I noticed this too. It helps if you select the sword and then perform another action like cracking a rock, this way you can defend yourself faster.Phone:redmik40s
issue:When Auto Attack Select Galactic Sword is turned on, the monster will not be attacked for the next few seconds.I have not tested other weapons, and I do not rule out that other weapons also have such problems.
Thanks, I might try that :)My work around is to transfer game files to iPhone… drop off quest items… then transfer files back to iPad