Windows Repeated crash on new day in multiplayer

ofcass

Greenhorn
Hello, I'm posting on behalf of the host. I'm playing on an unmodded game with some friends. There's been an intermittent issue with crashing after we all go to sleep (or pass out). No players have mods installed. This is an issue on an unmodded game

Issue:

Game crashes when loading new day during multiplayer.

Investigation:
We've tried changing who is logged in, but it doesn't seem to matter. The game does progress with just the host alone.
We have all verified our game files on steam
One player is on mobile, we had them log off, error persists.

We installed SMAPI for a more detailed console and managed to screencap the following output:
image (5).png
At this point, stardew hung but didn't crash. Host accidently clicked off SMAPI. Currently still testing things to see if we can find the issue.

The issue persists with and without SMAPI

There are also two smapi logs attached.

Version number:
v1.6.15 build 24356

Save file:
See attached

Errata:

OS/device Windows (and 1 mobile user on android)
In game language: English
Mode: Multiplayer
Control mode: I assume everyone is on keyboard/mouse aside from the mobile user.
 

Attachments

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ofcass

Greenhorn
Update: We've determined this seems to happen the most when someone passes out vs everyone sleeping in bed.

We ruled out the following as seemingly not causing problems with a small number of people going to bed early:
messing around with hay, moving kegs in a house, harvesting kegs/jars, decorating inside the house.

Also, four of us slept early (MBJ, YQY, SY, SJ) almost as soon as we woke, day progressed.
Same four on the same day, using the same save file: did a full day of things, slept around midnight - game hung.
 
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