WildEeveeAppears
Greenhorn
Hello Everyone!
As you can tell I am obviously new here in the threads but I have been creeping for some time. I decided to build two dialogue mod(s) for characters that I really wanted a more immersive feeling! Now to get to my confusion.
I have downloaded and looked at a lot of dialogue mod(s) that helped me create the ones I have now, but I wanted more. More specifically on rainy days *when* not married! I was sick of seeing almost the same dialogue over and over, but I only found one mod that truly wrote anything for the rainy dialogue, and I read over the stardew wiki like a hawk for anything that I could be missing but this was the example from the mod:
LogName": "Rainy",
"Action": "EditData",
"Target": "Characters/Dialogue/rainy",
"Entries":
{
"Sam": "blah blah blah rain sucks",
But as you can see you can only have one dialogue labeled as "Sam" I wanted more than one dialogue, I kind of wanted maybe 3-6 more but when I tried to search for anything nothing came up. I do not even know how to code it properly if I wanted more than 3-5 lines of rainy dialogue. Unless I have to copy and past the same code as above but with a different sentence obviously, but then how would the game know to go between all of them? I was also thinking of breaking into the XNB dialogue files within the game itself just to see how concernedape did it but I truly am not that confident as I have just been starting building mods, and dialogue mods is far away from programming lol
If anyone can give me some pointers, or help in this that would be greatly appreciated!~
As you can tell I am obviously new here in the threads but I have been creeping for some time. I decided to build two dialogue mod(s) for characters that I really wanted a more immersive feeling! Now to get to my confusion.
I have downloaded and looked at a lot of dialogue mod(s) that helped me create the ones I have now, but I wanted more. More specifically on rainy days *when* not married! I was sick of seeing almost the same dialogue over and over, but I only found one mod that truly wrote anything for the rainy dialogue, and I read over the stardew wiki like a hawk for anything that I could be missing but this was the example from the mod:
LogName": "Rainy",
"Action": "EditData",
"Target": "Characters/Dialogue/rainy",
"Entries":
{
"Sam": "blah blah blah rain sucks",
But as you can see you can only have one dialogue labeled as "Sam" I wanted more than one dialogue, I kind of wanted maybe 3-6 more but when I tried to search for anything nothing came up. I do not even know how to code it properly if I wanted more than 3-5 lines of rainy dialogue. Unless I have to copy and past the same code as above but with a different sentence obviously, but then how would the game know to go between all of them? I was also thinking of breaking into the XNB dialogue files within the game itself just to see how concernedape did it but I truly am not that confident as I have just been starting building mods, and dialogue mods is far away from programming lol
If anyone can give me some pointers, or help in this that would be greatly appreciated!~