Cloav
Greenhorn
I am interested in making some slight adjustments to some npc schedules including a few spouse schedules. Specifically, I want to send certain spouses home to the farmhouse before their bedtime such that they resume usual farmhouse wandering and are available for normal interactions before bedtime. Is this possible using only json and the vanilla game? I have not been able to find an answer to this online partly because there doesn't seem to be a place online that simply lists the available json keywords with definitions. One frustrating conversation with AI indicated that I might be able to use the location name "FarmHouse" to send the spouse back to specific farmhouse coordinates at a certain time, but I'm not confident in this answer. What I've seen so far in the unpacked Content folder from the vanilla game seems to just have a couple lines for each marriageable npc only on days when they leave the farmhouse and they only return to the farmhouse to go straight to bed (does Haley really go to bed at 3:40pm on Mondays??!!). Maybe I've misunderstood the "bed" keyword...? The modding wiki is helpful as an overview, but doesn't seem to provide enough detail for a case like this...or maybe I'm overlooking it. Would anyone be able to clarify this situation for me, please?
TIA!
TIA!