NPC clipping through a bench during a custom animation. (Photo for reference)

Velocityissin

Farmhand
NPCclipping.png

I'm pretty sure he's clipping through the front layer but I don't know how to fix it since there wasn't anything on the wiki. I think editing the map in Tiled could solve it but that's way too much work, so I'm not going to do it.
Everyting else seems fine, so I don't know what to do in this situation. Is there a way to put an animation on an upper layer or is there an another solution?
Thank you for your time/help.
Update: Okay, so I didn't fix it but this seems to be an issue only with this bench. The one under the saloon doesn't have this problem so I just moved him there.
 
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