LordBeef
Greenhorn
Hey Eric! I've been thinking about a potential addition to Stardew Valley that I feel could expand character progression without taking away from the game's relaxed atmosphere.
What if, alongside the existing skills, there were physical attributes that gradually improved based on the activities your character performs?
For example, chopping trees and mining could slowly increase Strength, reducing energy consumption for certain tasks or improving melee knockback. Running and exploring could improve Agility or Endurance, giving small movement or stamina-related benefits.
There could even be ways to actively train these attributes, like exercising at the spa or working out with Alex, giving players more activities to do around town.
I also thought a trainable Luck/Fortune attribute could be interesting, potentially influencing rare discoveries while remaining separate from the existing daily luck system.
The idea wouldn't be to make Stardew more combat-focused or complicated, but to add another layer of character progression. I think it'd be cool if, over time, your farmer physically developed based on the lifestyle you've chosen for them.
I know you've got countless ideas and suggestions coming your way, but I thought this could be a fun system to explore. Thanks for making such an amazing game!
What if, alongside the existing skills, there were physical attributes that gradually improved based on the activities your character performs?
For example, chopping trees and mining could slowly increase Strength, reducing energy consumption for certain tasks or improving melee knockback. Running and exploring could improve Agility or Endurance, giving small movement or stamina-related benefits.
There could even be ways to actively train these attributes, like exercising at the spa or working out with Alex, giving players more activities to do around town.
I also thought a trainable Luck/Fortune attribute could be interesting, potentially influencing rare discoveries while remaining separate from the existing daily luck system.
The idea wouldn't be to make Stardew more combat-focused or complicated, but to add another layer of character progression. I think it'd be cool if, over time, your farmer physically developed based on the lifestyle you've chosen for them.
I know you've got countless ideas and suggestions coming your way, but I thought this could be a fun system to explore. Thanks for making such an amazing game!