Mystic Mushroom Forest - Alternative money making method to ancient fruit wine.

SDVLL

Greenhorn
I'm on my second play through (LATE GAME SPOILERS) and wanted to share my main method for making money, as so far I've not seen any other guides suggesting this. I'll compare it to ancient fruit wine as that seems to be the most popular method of making money.

My method is to have a "mystic mushroom forest", a grid of mushroom logs and mystic trees laid out as in the diagram.

Compared to ancient fruit wine, this method has the following pros and cons:

Pros
More money
Less maintenance (no watering)
Can be placed anywhere and will still produce all year round.
Can increase yield with rain totems
Not exclusive - Greenhouse/ Ginger island/ kegs not required so can be done alongside ancient fruit wine.


Cons
Large space required to be effective.
More preserve jars (and space for them) required.
Foraging mastery required (though a less lucrative version can be done early game with pine trees instead of mystic trees - see below.)
A lot of moss, hardwood, and seeds required to get started.
Variable income (average over the year will be more than ancient fruit)


Method
Laying out mystic trees and mushroom logs as below (purple = mystic tree, green = mushroom log):
A) Allows you to harvest in straight lines.
B) Maximises mushroom production by ensuring that every mushroom log has 6, 8, or 12 trees in its 7X7 square, while still having as many mushroom logs as possible.


MM forest .png


Interested to see if anyone else can come up with a better layout, but I believe any other layout would either mean fewer mushrooms (either because some logs didn't have as many trees in their 7X7 square, or because there weren't as many logs) or would not allow you to harvest in straight lines.

EDIT: See comments below for a more optimal layout which boosts average mushroom production per log (every 4 days) from 4.5 (with this layout) to 4.83.


Maths
An ancient fruit plant, produces one ancient fruit worth 605 gold (with the tiller profession) every seven days. This can go in a keg to produce ancient fruit wine worth 2310 gold (with the artisan profession) after another 7 days.

The above layout means (excluding those on the outside of the forest as the forest can always be expanded) 1/3 of the mushroom logs have 6 trees in their 7X7 square (and will produce an average of 4 mushrooms every 4 days), 1/3 have 8 trees (and produce an average of 4.5 mushrooms every 4 days), and 1/3 have 12 trees (and always produce 5 mushrooms every 4 days).

Taking a conservative estimate, let's say every mushroom log produces 4 mushrooms every 4 days, or one mushroom per day.

Taking another conservative estimate let's say 55% of the mushrooms produced are purple mushrooms (actual chance is closer to 60%), and the rest are common. Purple mushroom is worth 250 gold (770 after being pickled with artisan profession). Common mushroom is worth 40 (182 after being pickled with artisan). This means that on average, each mushroom log (after processing) will be producing roughly 505.4 gold per day (770*0.55 + 182*0.45).

Which means for every mushroom log you get an average of 3537.8 gold every 7 days, compared to a bottle of ancient fruit wine worth 2310 (Removing the artisan profession, and/ or not processing the produce, tilts the balance even further in the mushroom log's favour, as kegging fruit increases value more than pickling mushrooms, and mushrooms are not affected by the tiller profession.).

Even if you age every 8th batch of wine to double its value (aging wine in a cellar takes 56 days, ancient fruit plant produces every 7 days meaning you'll only be able to age every 8th batch as cellar space is a hard limit.), that still only takes the average value up to 2598.75 gold (2310*1.125) every 7 days.

Without foraging mastery
If you don't have foraging mastery, using pine trees instead of mystic trees is less impressive but still competitive with ancient fruit wine. Say 55% of your mushrooms are chanterelles instead of purple mushrooms. This would mean each mushroom log (after processing) will be producing 366.8 gold per day (518*0.55 + 182*0.45). Which means 2567.6 gold every 7 days. Still more than the 2310 you get for a bottle of ancient fruit wine.

And again, these are very conservative estimates. Actual produce (for the mushroom log) will be much higher when you factor in:
1) Percentage chance of getting a more valuable mushroom (purple or chanterelle) is closer to 60% than 55%.
2) Average number of mushrooms produced per log will be 4.5 every 4 days rather than 4
3) Rain, naturally occurring or with a rain totem, will cause mushroom logs to produce every 3 days instead of every 4.


Side note: Mystic trees can be tapped to produce an extra 1000 gold (1250 with tapper profession) every 7 days (or every 3 days with a heavy tapper - which on its own is slightly better than ancient fruit wine, and with no processing required).


As I said, I'm only on my second play through so very interested to hear what more experienced players have to say about this guide. Also if any of my maths is wrong (apart from the conservative estimates I made to make calculations simpler) or if there's something I haven't considered, please let me know.
 
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SDVLL

Greenhorn
What’s a mystic tree?
Sorry, that's late game content. Only read on if you want spoilers.


ANSWER (spoilers)
When you gain foraging mastery, you learn the recipe to craft mystic tree seeds. These can be planted (like acorns, pine cones, maple seeds) to grow into mystic trees. Mystic trees, when placed near a mushroom log, will increase the chance of the mushroom log producing purple mushrooms. Also they can be tapped to produce mystic syrup.
 

Luna_Tuna

Farmer
Sorry, that's late game content. Only read on if you want spoilers.


ANSWER (spoilers)
When you gain foraging mastery, you learn the recipe to craft mystic tree seeds. These can be planted (like acorns, pine cones, maple seeds) to grow into mystic trees. Mystic trees, when placed near a mushroom log, will increase the chance of the mushroom log producing purple mushrooms. Also they can be tapped to produce mystic syrup.
Purple mushrooms!?! Why has no one told me about this
 

SDVLL

Greenhorn
Purple mushroom, Im on year 2

You will find purple mushrooms eventually. Every mushroom log has a chance to produce them, you can find them while exploring the mines, if you make friends with the wizard he might send one in the post. There are some other ways to come across them so I'm sure you'll start finding them soon. I think you need one for one of the community center bundles.
 

Luna_Tuna

Farmer
You will find purple mushrooms eventually. Every mushroom log has a chance to produce them, you can find them while exploring the mines, if you make friends with the wizard he might send one in the post. There are some other ways to come across them so I'm sure you'll start finding them soon. I think you need one for one of the community center bundles.
ill try and befriend the wizard because currently I only have one red mushroom growing, are the red mushrooms useful?
 

SDVLL

Greenhorn
ill try and befriend the wizard because currently I only have one red mushroom growing, are the red mushrooms useful?
I think somewhat ironically, the best way to befriend the wizard is by giving him purple mushrooms 😂.

What do you mean you have a red mushroom growing? Do you mean growing out of a mushroom log, or in a mushroom cave, or like a giant one just growing out of the ground on your farm somewhere? If it's from a mushroom log/ cave, harvest it and wait for more. If it's a giant one growing out of the ground, that's a mushroom tree and they're super rare. You can clear the land around it and it will spread into a giant mushroom tree forest, then you can either tap the mushroom trees to get mushrooms, or chop them down (also to get mushrooms).

Red mushrooms can be used for making life elixir. 1 of each type of mushroom can be combined to make an elixir that restores 100 percent of your health. Normally though I would just sell them and eat normal food for health. I Think one red mushroom is also needed for one of the community center bundles.
 

Luna_Tuna

Farmer
I think somewhat ironically, the best way to befriend the wizard is by giving him purple mushrooms 😂.

What do you mean you have a red mushroom growing? Do you mean growing out of a mushroom log, or in a mushroom cave, or like a giant one just growing out of the ground on your farm somewhere? If it's from a mushroom log/ cave, harvest it and wait for more. If it's a giant one growing out of the ground, that's a mushroom tree and they're super rare. You can clear the land around it and it will spread into a giant mushroom tree forest, then you can either tap the mushroom trees to get mushrooms, or chop them down (also to get mushrooms).

Red mushrooms can be used for making life elixir. 1 of each type of mushroom can be combined to make an elixir that restores 100 percent of your health. Normally though I would just sell them and eat normal food for health. I Think one red mushroom is also needed for one of the community center bundles.
A red mushroom tree I ended cutting it down but Your comment made me wish I didn’t lol
 

MogBeoulve

Local Legend
I think your layout is probably the most efficient. Mine skips the full row of mushroom logs, but that was deliberate so I could squeeze more tapped trees into a small area.

By the way, if you need moss, note that you can periodically swing the scythe or sword through the trees and collect any moss that has grown without disturbing the tappers. For the longest time I was worried this would knock them off, but it does not.
 
Sounds like a really fun late-game setup, especially as an alternative to the usual ancient fruit + kegs route. I love that the mystic mushroom forest can sit anywhere on the farm and just quietly produce value with very little daily effort, while still scaling really well once you have foraging mastery, enough moss and hardwood.
If anyone wants a visual example of an optimized layout, this video is a great reference: https://youtu.be/Q3VRj6WaX8U?si=1KwvbzzMv_ZN8aEx&t=470-heRe
 
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FilthyGorilla

Local Legend
I did a playthrough when 1.6 came out just using mushroom logs and trees across the map wherever I could fit them and honestly it was a load of fun for pretty minimal effort (though upscaling to mystic was rather slow and honestly still incomplete), highly recommend!
 

SDVLL

Greenhorn
You can optimize your set-up a bit more with something like this:

https://youtu.be/Q3VRj6WaX8U?si=1KwvbzzMv_ZN8aEx&t=470

KitaDollx also has a good video on moss farming and the benefits of tree fertilizer:

https://www.youtube.com/watch?v=tWXZi91ahts

Thank you. These guides were really helpful. Your grid layout is definitely better than mine as it ensures 2/3 mushroom logs have 10 trees in their 7/7 square, and 1/3 has 8. Given that 10 is the maximum needed to ensure you always produce 5 mushrooms, this boosts the average mushroom production per log from 4.5 (my layout) to 4.83 (your layout).

I'm going to have to look at rearranging my farm a little.

The moss production video was also interesting, though I think (correct me if I'm wrong) the advice about keeping adult trees rather than chopping them down and replanting only applies if you're below level 7 in foraging (i.e. you can't craft tree fertiliser). If an average fertilised tree reaches a stable state after 20 days, (rather than 100 days unfertilised), and has an 81% moss production (rather than 38% unfertilised), then even when you account for the 5 day delay from chopping down and replanting, that's still the better option. The wiki says it takes a median of 24 days for an unfertilised tree to reach maturity (stage 5), which presumably means it takes about 76 days to get from maturity to stable moss production. If a fertilised tree can reach stable moss production after just 20 days, then chopping a mature unfertilised tree down, and replanting it with fertiliser would give you roughly 56 days of stable moss production at 81% before the unfertilised tree has even started producing moss (at which point it will start producing at only 38% rather than 81%). Although it's very possible I've misunderstood the maths. It was a very detailed video and there's likely to be something I missed.
 
Sorry, that's late game content. Only read on if you want spoilers.


ANSWER (spoilers)
When you gain foraging mastery, you learn the recipe to craft mystic tree seeds. These can be planted (like acorns, pine cones, maple seeds) to grow into mystic trees. Mystic trees, when placed near a mushroom log, will increase the chance of the mushroom log producing purple mushrooms. Also they can be tapped to produce mystic syrup.
Put that on a spoiler. Like this:
When you gain foraging mastery, you learn the recipe to craft mystic tree seeds. These can be planted (like acorns, pine cones, maple seeds) to grow into mystic trees. Mystic trees, when placed near a mushroom log, will increase the chance of the mushroom log producing purple mushrooms. Also they can be tapped to produce mystic syrup.
 

Storm628

Farmhand
The moss production video was also interesting, though I think (correct me if I'm wrong) the advice about keeping adult trees rather than chopping them down and replanting only applies if you're below level 7 in foraging (i.e. you can't craft tree fertiliser). If an average fertilised tree reaches a stable state after 20 days, (rather than 100 days unfertilised), and has an 81% moss production (rather than 38% unfertilised), then even when you account for the 5 day delay from chopping down and replanting, that's still the better option. The wiki says it takes a median of 24 days for an unfertilised tree to reach maturity (stage 5), which presumably means it takes about 76 days to get from maturity to stable moss production. If a fertilised tree can reach stable moss production after just 20 days, then chopping a mature unfertilised tree down, and replanting it with fertiliser would give you roughly 56 days of stable moss production at 81% before the unfertilised tree has even started producing moss (at which point it will start producing at only 38% rather than 81%). Although it's very possible I've misunderstood the maths. It was a very detailed video and there's likely to be something I missed.
I think you are referring to the advice for moss before the first green rain? I think the video there assumes that you reach foraging level 8 after the first green rain, or it is just advice for getting some early moss over getting the most in the long-run. I agree with your reasoning if your main goal is eventually having loads of mushroom logs.
 
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