Ilune
Planter
I don't know if the topic was wrote in the past, but...
What is your most remunerative strategy?
I have tryed several: wine, animals, honey, mix of them, all the multi-harvest colture in sheds, only animals, ecc.
In a farm, I built several sheds, fullfill with pots and grow a lot of different coltures. Bad idea: not all are very profittables and the different time of regrowth forced me to check and harvest something every day - a big loss of time.
In another, I built a lot of barns and coops, and I transformed eggs and milk in mayo and cheese. I could do it every 2-3 days, but I were ALWAYS at Marnie's, buying TONS of hay. And I needed to spent a lot of time petting all animals.
I tryed to force me to gain money only sellng food, but I didn't like it a lot.
The most profittables farms were this two. They require a lot of planning, a lot of work to collect all the resources (this is the real challenge for me), but I kile them a lot!
Now, I want to do a bit of math and see how many resources they cost.
THE ANCIENT FRUIT WINE WAY
require artisan profession, fulfill Ginger Island and Greenhouse with ancient fruit and the farm with sheds and kegs.
It's 750+120 ancient fruit/week, so you need 870 cask. You can dedicate a day to collect the wine and refil the kegs and another to harvest the fruits. 2 days a week for (2310gx870 = 2.009.700 g/week = 287.100g/day ).
PRO: a lot of money, just 1-2 day/week to do chores.
AGAINST: It will require A LOT of work to produce all the kegs and the sheds, you have to start the grow of ancient fruits in the greenhouse and turn in seed all the fruits you farm in the firsts... 2-3 month? It depends, if you are lucky and found some ancient seed early in the game, you can start growing the fruits on open air and arrive to the greenhouse with a decent amount of seed, and sail for ginger island with a generous stock of seed. Ah, all plants have to receive the delux retained soil to optimize the surface of Greenhouse and Ginger Island.
It require around 30 oaks and 30 tappers to collect oak resin fast enought.
MATH:
870 delux retained soil = 4350 stones, 2610 fiber, 870 clay
870 kegs = 870 oak resin, 21.750 copper ore, 21.750 iron ore, 1.740 coal, 26.100 wood
7 big sheds = 6.160 wood, 2100 stones
30 tappers = 1.200 wood, 60 coal, 300 copper ore
I arrived at full production regime around at summer/fall, year 3. I used the standard farm, but can be performed in all farms, except maybe the riverland and the mountain.
THE HONEY WAY
-artisan profession, fulfill Ginger Island with beehouses and fairy roses. Farm Rose Honey every 4 days, 400 honeybee. (400x952g = 380.800g/4day = 95.200g/day) It will require a lot of work to collect all the coal, the iron ad the wood, but a bit less hard then the ancient wine way (less wood)
PRO: less resources needed to craft all, you can use it with a small farm too, because the main production is on Ginger Island
AGAINST: it require half a day every 4 days to harvest the honey, and without the Island Obelisk, every harvest cost 1000g of ticket for the island.
MATH
400 beehouse = 400 maple syrup, 3.600 coal, 2.000 iron ore, 16.000 wood
30 tappers = 1.200 wood, 60 coal, 300 copper ore
48 fairy rose seed, 11 iridium sprinkler, 3 basic sprinkler (you can use more fairy seed and only basic sprinkler)
I arrived at full production regime around at the end of year 2, but I planned everything and I arrived on ginger Island with all the seeds and the bee house. Before, I used the bee house in the farm (mountain farm), and put wild honey in kegs. I added ancient fruits in greenhouse and a single big shed with kegs, and this gave me the money to buy part of the coal. Most of the coal and the iron were collected in the mine, from dust spirit (burgle ring is GOLD) using monster musk, as soon as I had the recipe.
What are your most profittale farms?
Here a image of ginger island full of bee house. Maybe there is a way to put more of them, but in this manner harvest the honey is really easy and fast.
What is your most remunerative strategy?
I have tryed several: wine, animals, honey, mix of them, all the multi-harvest colture in sheds, only animals, ecc.
In a farm, I built several sheds, fullfill with pots and grow a lot of different coltures. Bad idea: not all are very profittables and the different time of regrowth forced me to check and harvest something every day - a big loss of time.
In another, I built a lot of barns and coops, and I transformed eggs and milk in mayo and cheese. I could do it every 2-3 days, but I were ALWAYS at Marnie's, buying TONS of hay. And I needed to spent a lot of time petting all animals.
I tryed to force me to gain money only sellng food, but I didn't like it a lot.
The most profittables farms were this two. They require a lot of planning, a lot of work to collect all the resources (this is the real challenge for me), but I kile them a lot!
Now, I want to do a bit of math and see how many resources they cost.
THE ANCIENT FRUIT WINE WAY
require artisan profession, fulfill Ginger Island and Greenhouse with ancient fruit and the farm with sheds and kegs.
It's 750+120 ancient fruit/week, so you need 870 cask. You can dedicate a day to collect the wine and refil the kegs and another to harvest the fruits. 2 days a week for (2310gx870 = 2.009.700 g/week = 287.100g/day ).
PRO: a lot of money, just 1-2 day/week to do chores.
AGAINST: It will require A LOT of work to produce all the kegs and the sheds, you have to start the grow of ancient fruits in the greenhouse and turn in seed all the fruits you farm in the firsts... 2-3 month? It depends, if you are lucky and found some ancient seed early in the game, you can start growing the fruits on open air and arrive to the greenhouse with a decent amount of seed, and sail for ginger island with a generous stock of seed. Ah, all plants have to receive the delux retained soil to optimize the surface of Greenhouse and Ginger Island.
It require around 30 oaks and 30 tappers to collect oak resin fast enought.
MATH:
870 delux retained soil = 4350 stones, 2610 fiber, 870 clay
870 kegs = 870 oak resin, 21.750 copper ore, 21.750 iron ore, 1.740 coal, 26.100 wood
7 big sheds = 6.160 wood, 2100 stones
30 tappers = 1.200 wood, 60 coal, 300 copper ore
I arrived at full production regime around at summer/fall, year 3. I used the standard farm, but can be performed in all farms, except maybe the riverland and the mountain.
THE HONEY WAY
-artisan profession, fulfill Ginger Island with beehouses and fairy roses. Farm Rose Honey every 4 days, 400 honeybee. (400x952g = 380.800g/4day = 95.200g/day) It will require a lot of work to collect all the coal, the iron ad the wood, but a bit less hard then the ancient wine way (less wood)
PRO: less resources needed to craft all, you can use it with a small farm too, because the main production is on Ginger Island
AGAINST: it require half a day every 4 days to harvest the honey, and without the Island Obelisk, every harvest cost 1000g of ticket for the island.
MATH
400 beehouse = 400 maple syrup, 3.600 coal, 2.000 iron ore, 16.000 wood
30 tappers = 1.200 wood, 60 coal, 300 copper ore
48 fairy rose seed, 11 iridium sprinkler, 3 basic sprinkler (you can use more fairy seed and only basic sprinkler)
I arrived at full production regime around at the end of year 2, but I planned everything and I arrived on ginger Island with all the seeds and the bee house. Before, I used the bee house in the farm (mountain farm), and put wild honey in kegs. I added ancient fruits in greenhouse and a single big shed with kegs, and this gave me the money to buy part of the coal. Most of the coal and the iron were collected in the mine, from dust spirit (burgle ring is GOLD) using monster musk, as soon as I had the recipe.
What are your most profittale farms?
Here a image of ginger island full of bee house. Maybe there is a way to put more of them, but in this manner harvest the honey is really easy and fast.
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