Potatoboy96
Cowpoke
How do you guys make money on your farm, as in animals, artisans, plain crops, or a little of it all? If artistians what do you usually try and sell?
Do you think that animal products are even worth it in general, or would it be more wise or easier to focus on just wines, and jams? And aging such wines?How you make the most money is grow the most expensive crops and then process them in kegs to make wine. We're talking Starfruit, Ancient Fruit and Pineapple wines, and you age as much as you can fit in your cellar. Even hops can be a huge money-maker because of how fast it processes in the keg, but because of the low unit price it is unsuitable for aging in the cellar. The top 5 things for aging in the cellar, based on value increase over time, in order: starfruit wine, ancient fruit wine, goat cheese, cheese and pineapple wine.
I do not sell crops. Crops are ingredients. They are made into food or artisan goods. I do not sell animal products, like milk and cheeese, either (except iridium wool is worth more than cloth so that is sold directly, and rabbit's feet are kept for gifting). I definitely keep animals around for their produce which goes into cooking, though. There is a late-game repeatable quest that asks you to make a lot of cooked foods, so having a stockpile of ingredients is always handy.
As for professions, there is something to be said for going Agriculturalist instead of Artisan. Yes, with Artisan you will make more money, but with Agriculturalist, I will have more crops to process and sell... and also have more crops that are ingredients for cooking. It's up to you to decide which works for you.
Oh I see, so your using animals for side projects. That makes sense, I’ll probably do the same, but when I no longer need the animals I’ll prob drop them. Something that has been really making me nervous is the designing of the farm, some people are so good at that kind of thing, stresses me out slightly not gonna lie.Animal products are worth it... for the ingredients they give you. For example, I don't have sheep because I'm not trying to create a wool/cloth empire, because that isn't worth it. Having some cloth for when I want to make clothes, and rabbits feet for gifting to everyone (except Penny)? Worth it. That's why I have rabbits and no sheep.
I have a question about the island. Is it easy to keep up with farming over there, it seems like it would be tedious going back and forth?I sell Ancient Fruit Wines, I have like two full sheds with Kegs, full greenhouse and a plot of land in ginger island and I make around 500k in a week, I do not even sell crops and animal products anymore.
Exactly... like, I have dinosaurs. Do I need dinosaurs? Not really. I'll probably sell them to make space for more chickens and rabbits, because their produce I use for the random other stuff, aka the side projects.Oh I see, so your using animals for side projects. That makes sense, I’ll probably do the same, but when I no longer need the animals I’ll prob drop them. Something that has been really making me nervous is the designing of the farm, some people are so good at that kind of thing, stresses me out slightly not gonna lie.
Once you get far enough along, getting back and forth becomes pretty easy. I wait to grow on the island until it becomes easy. (In other words, until I have obelisks.)I have a question about the island. Is it easy to keep up with farming over there, it seems like it would be tedious going back and forth?
yeah I have one Dino but only for the theater bundle, this game seems really exciting, and being brand new to it is great. The community is so welcoming as well.Exactly... like, I have dinosaurs. Do I need dinosaurs? Not really. I'll probably sell them to make space for more chickens and rabbits, because their produce I use for the random other stuff, aka the side projects.
Once you get far enough along, getting back and forth becomes pretty easy. I wait to grow on the island until it becomes easy. (In other words, until I have obelisks.)
It is easy once you get the teleport thing on the island, better if you have it on your farm too, and I usually just go there once a week just to get the fruits and go back and put it on the kegs and just wait until the next week.I have a question about the island. Is it easy to keep up with farming over there, it seems like it would be tedious going back and forth?
Ohhhh that makes much more sense, so you actually keg the fruit in Pelican town. I just burned like 400 bars of copper and iron on kegs. Gotta respect the grind.It is easy once you get the teleport thing on the island, better if you have it on your farm too, and I usually just go there once a week just to get the fruits and go back and put it on the kegs and just wait until the next week.
That's about 3 big sheds worth of kegs in one go. I usually build up to that point.Ohhhh that makes much more sense, so you actually keg the fruit in Pelican town. I just burned like 400 bars of copper and iron on kegs. Gotta respect the grind.
I'd also like to point out that Mayo and Cheese are generally liked gifts, except for a few outliers, and make adequate gifting options. Furthermore, Cheese is a pretty amazing food item to go mining with. Gold-star cheese (made automatically from Large Milk of any type) heals more HP and Energy than a Health Elixir does, for example. And maintenance is pretty trivial once you have a Deluxe Barn (12 cows, with auto-feeder, and auto-grabber... only thing you have to do is give pats) for a fairly consistent 12 Cheese per day.Oh I see, so your using animals for side projects. That makes sense, I’ll probably do the same, but when I no longer need the animals I’ll prob drop them. Something that has been really making me nervous is the designing of the farm, some people are so good at that kind of thing, stresses me out slightly not gonna lie.
As of v1.4, that's no longer true. The loom was changed so that the input quality of the wool affects the output quantity of the cloth. Iridium wool has a 50% chance of producing a second cloth, meaning that, with Artisan, when you input iridium wool, the average output of the loom is 1.5 cloth worth 987g, a big improvement on the 680g sell price of iridium wooliridium wool is worth more than cloth so that is sold directly
Yes, I am aware that there is that chance, but I seem to be unlucky on this one. Oddly enough I seem to get 2 cloth per 1 wool more often with silver quality wool. It's frustrating. I gave up and skip that frustration.As of v1.4, that's no longer true. The loom was changed so that the input quality of the wool affects the output quantity of the cloth. Iridium wool has a 50% chance of producing a second cloth, meaning that, with Artisan, when you input iridium wool, the average output of the loom is 1.5 cloth worth 987g, a big improvement on the 680g sell price of iridium wool
RESPECT THE GRINDThat's about 3 big sheds worth of kegs in one go. I usually build up to that point.
I wish I could just chug mayonnaise.I'd also like to point out that Mayo and Cheese are generally liked gifts, except for a few outliers, and make adequate gifting options. Furthermore, Cheese is a pretty amazing food item to go mining with. Gold-star cheese (made automatically from Large Milk of any type) heals more HP and Energy than a Health Elixir does, for example. And maintenance is pretty trivial once you have a Deluxe Barn (12 cows, with auto-feeder, and auto-grabber... only thing you have to do is give pats) for a fairly consistent 12 Cheese per day.
So while animals may not be as profitable, a single coop and single barn can provide useful products for other areas of the game.
Yeah that's right! May the power of the kegs be with you!Ohhhh that makes much more sense, so you actually keg the fruit in Pelican town. I just burned like 400 bars of copper and iron on kegs. Gotta respect the grind.