Mods in co-op?

IntoxicHeart

Sodbuster
- How exactly does it work with using mods in co-op?

- Does everyone need to have the same mods, or does only the host? (ie: SVE, would only the host need to have it and it would show up for everyone in the host’s game, or does each player need to have it … or another ie: aesthetic mods, such as Elle’s seasonal buildings and animals)

- For the non-host players, if they have mods that the host doesn’t have, will the mods still show up in-game for those players, or?

- Do things vary from mod-to-mod when it comes to co-op?
 

Odin

Moderator
Staff member
It really depends on the mod, so yes to your last question. When someone hosts a multiplayer game, it doesn't "share" any information with other people beyond how that particular save of Stardew is set up. So if a mod is just changing visuals for you, no one else needs to install it, but they won't see the visual mod themselves. This does mean people can use different visual mods even when it multiplayer though.

For something like SVE, everyone will need to install it because it makes so many changes to the game. Everyone will need to have SVE because the base game wouldn't be able to display things like custom NPCs.
- For the non-host players, if they have mods that the host doesn’t have, will the mods still show up in-game for those players, or?
Again it depends. Very often on Nexus, mods will mention if everyone needs to install them for multiplayer.
 

IntoxicHeart

Sodbuster
It really depends on the mod, so yes to your last question. When someone hosts a multiplayer game, it doesn't "share" any information with other people beyond how that particular save of Stardew is set up. So if a mod is just changing visuals for you, no one else needs to install it, but they won't see the visual mod themselves. This does mean people can use different visual mods even when it multiplayer though.

For something like SVE, everyone will need to install it because it makes so many changes to the game. Everyone will need to have SVE because the base game wouldn't be able to display things like custom NPCs.

Again it depends. Very often on Nexus, mods will mention if everyone needs to install them for multiplayer.
Thank you very much for clarifying ^^
 
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