RunoV
Newcomer
I'd like to write a mod that lets different mushroom trees on your farm have different textures, where you can set the texture for each mushroom tree and have each new mushroom tree get a random texture when it spawns, much like the way Adopt n Skin works for animals. I don't think this is possible with just Content Patcher - among other things, I'd have to have the mod edit the save file to keep track of which mushroom tree has which texture, right? But my only SDV modding experience so far is a couple of simple Content Patcher mods, so I wanted to get a second opinion before I dove into learning C#.