dmurray
Greenhorn
Hi there super new to the game and mods. I have installed a couple and just tried to install a few more and this error is popping up now. what can i do to fix this?? Thanks so much for any help you can offer.
[TMXL Map Toolkit] This mod failed in the GameLoop.UpdateTicked event. Technical details:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded - PyTK loaded map 'assets\SpouseRooms\VictorsRoom.tmx' with invalid tilesheet path 'spring_z_extras.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 291
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 166
at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
at StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 99
at PyTK.Tiled.TMXContent.Load(String path, IModHelper helper, Boolean syncTexturesToClients, IContentPack contentPack) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Tiled\TMXContent.cs:line 35
[TMXL Map Toolkit] This mod failed in the GameLoop.UpdateTicked event. Technical details:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded - PyTK loaded map 'assets\SpouseRooms\VictorsRoom.tmx' with invalid tilesheet path 'spring_z_extras.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 291
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 166
at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
at StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 99
at PyTK.Tiled.TMXContent.Load(String path, IModHelper helper, Boolean syncTexturesToClients, IContentPack contentPack) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Tiled\TMXContent.cs:line 35
Last edited by a moderator: