Issue help new to mods, error code

dmurray

Greenhorn
Hi there super new to the game and mods. I have installed a couple and just tried to install a few more and this error is popping up now. what can i do to fix this?? Thanks so much for any help you can offer.

[TMXL Map Toolkit] This mod failed in the GameLoop.UpdateTicked event. Technical details:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded - PyTK loaded map 'assets\SpouseRooms\VictorsRoom.tmx' with invalid tilesheet path 'spring_z_extras.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 291
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 166
at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
at StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 99
at PyTK.Tiled.TMXContent.Load(String path, IModHelper helper, Boolean syncTexturesToClients, IContentPack contentPack) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Tiled\TMXContent.cs:line 35
 
Last edited by a moderator:

UlyanaLeyana

Planter
Hi there super new to the game and mods. I have installed a couple and just tried to install a few more and this error is popping up now. what can i do to fix this?? Thanks so much for any help you can offer.

[TMXL Map Toolkit] This mod failed in the GameLoop.UpdateTicked event. Technical details:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded - PyTK loaded map 'assets\SpouseRooms\VictorsRoom.tmx' with invalid tilesheet path 'spring_z_extras.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 291
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 166
at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
at StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 99
at PyTK.Tiled.TMXContent.Load(String path, IModHelper helper, Boolean syncTexturesToClients, IContentPack contentPack) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Tiled\TMXContent.cs:line 35
Hi, instead of the copy paste of the error, could you upload your entire SMAPI log and link to it here? There are instructions at that page for how to find and share it.

same problem
 
Last edited:
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