PC [HELP] (MacBook Pro) Game crashes immediately after opening

icypolopeanut

Greenhorn

I have been trying to get Stardew to work for several months now, but it's only just occurred to me that maybe I should ask for help. I have downloaded SMAPI so I have access to a crash report. would greatly appreciate any assistance. For what little it's worth, I just updated my laptop to Big Sur, and the game actually launched and I was in the middle of character creation when the screen went darkened I was forced to quit the game, after which it returned to not launching at all.
 

icypolopeanut

Greenhorn
If you haven't already, I'd recommend trying the steps listed on the wiki: https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Game_doesn.27t_launch
I’ve done all of them that I’m able to do. Unfortunately, most of those are for a windows computer, not a lot of resources that I’ve been able to find that are Mac specific.

Editing to add that the last step in that particular list is to do what I’ve done here, which is to install SMAPI and upload a crash log...hopefully someone will be able to make sense of the log, but that’s way above my skill level.
 

Drakamos

Farmhand
My initial guess was a driver issue, but I think it's just really hit and miss for people on Macs running big sur. I've been scoured the stardew forums, and lots of people are having problems on steam.


other games have that OpenGL issue, steam games with external viewing platforms. This won't likely apply since you're on a laptop, but I started by searching for strings of your SMAPI log and trying to search out specific issues

Object not set to reference (maybe in their case I think they have mods installed, so maybe not applicable): https://www.reddit.com/r/StardewVal...p_smapi_error_object_reference_not_set_to_an/

Long and short, I think it's a mac OS issue, but it never hurts to restart your computer, fresh install, verify game files, etc, but it might just be chance, people don't seem to know what the issue is yet.

(baby) Update:
people having some relative success by verifying game files (https://community.playstarbound.com/threads/help-game-will-not-start.162133/) and/or doing a clean install. Make sure you have all patches and their included hotfixes for stardew. Also, make sure your OS is compatible, stardew is 32 bit, it loads through mono which supports 64 bit (according to pathsochild on a reddit post). Apple had dropped support for 32 bit games but this seems to be fixed now. I wonder if you are running a beta form of the OS, and if you can find a way to ensure the stability of the OS, verify game cache/files through steam and try again. I'd say make and upload another smapi log, even if it's the same - it helps because the log shows viewers the date it was made.

I'd also suggest reinstalling SMAPI. That worked for someone else
 
Last edited:

icypolopeanut

Greenhorn
My initial guess was a driver issue, but I think it's just really hit and miss for people on Macs running big sur. I've been scoured the stardew forums, and lots of people are having problems on steam.


other games have that OpenGL issue, steam games with external viewing platforms. This won't likely apply since you're on a laptop, but I started by searching for strings of your SMAPI log and trying to search out specific issues

Object not set to reference (maybe in their case I think they have mods installed, so maybe not applicable): https://www.reddit.com/r/StardewVal...p_smapi_error_object_reference_not_set_to_an/

Long and short, I think it's a mac OS issue, but it never hurts to restart your computer, fresh install, verify game files, etc, but it might just be chance, people don't seem to know what the issue is yet.

(baby) Update:
people having some relative success by verifying game files (https://community.playstarbound.com/threads/help-game-will-not-start.162133/) and/or doing a clean install. Make sure you have all patches and their included hotfixes for stardew. Also, make sure your OS is compatible, stardew is 32 bit, it loads through mono which supports 64 bit (according to pathsochild on a reddit post). Apple had dropped support for 32 bit games but this seems to be fixed now. I wonder if you are running a beta form of the OS, and if you can find a way to ensure the stability of the OS, verify game cache/files through steam and try again. I'd say make and upload another smapi log, even if it's the same - it helps because the log shows viewers the date it was made.

I'd also suggest reinstalling SMAPI. That worked for someone else
It might be useful for you to know that I had this exact problem before updating to Big Sur and before I updated to Catalina as well. I’ve been trying for at least a year to get Stardew working again. I also have been unable to run Minecraft, with a similar issue where it won’t load Minecraft’s launch screen. Hopefully this information is meaningful to you!
 

Drakamos

Farmhand
It might be useful for you to know that I had this exact problem before updating to Big Sur and before I updated to Catalina as well. I’ve been trying for at least a year to get Stardew working again. I also have been unable to run Minecraft, with a similar issue where it won’t load Minecraft’s launch screen. Hopefully, this information is meaningful to you!
Hmm, okay well if it's not OS, I'd guess software. I'd see if you could track down why Minecraft crashes and see if the problem lines up with the stardew errors. I don't know enough about coding to parse pathways and why what matters, I just google extensively. I'd say just research whatever you can, and take notes, where pathways have critical errors if it's mods, or a graphical issue (had significant problems myself on mac with Minecraft's launch screen. The Minecraft community has a ton of info, and it's just learning how to translate into Mac-speak. (stuff like %appdata% is the mac library file, etc, revealing hidden files, stuff like that.) They're good, so if you can find the issue to be the same, they may be of more help.

It sounds graphical to me. SMAPI is saying most of your errors are about graphics problems. It can be something as simple as resolution or making sure your software can actually run the game.

Sorry it's not much but that's all I've got!
 

icypolopeanut

Greenhorn
Hmm, okay well if it's not OS, I'd guess software. I'd see if you could track down why Minecraft crashes and see if the problem lines up with the stardew errors. I don't know enough about coding to parse pathways and why what matters, I just google extensively. I'd say just research whatever you can, and take notes, where pathways have critical errors if it's mods, or a graphical issue (had significant problems myself on mac with Minecraft's launch screen. The Minecraft community has a ton of info, and it's just learning how to translate into Mac-speak. (stuff like %appdata% is the mac library file, etc, revealing hidden files, stuff like that.) They're good, so if you can find the issue to be the same, they may be of more help.

It sounds graphical to me. SMAPI is saying most of your errors are about graphics problems. It can be something as simple as resolution or making sure your software can actually run the game.

Sorry it's not much but that's all I've got!
Honestly, the fact that you can say it’s something to do with graphics with any degree of confidence is far more information than I had before I read your comment. Thank you so much for your help! I will check with some Minecraft forums, see if there is anything anyone knows there, and I’ll update this post if/when I find a fix or get more information.
 

Drakamos

Farmhand
Honestly, the fact that you can say it’s something to do with graphics with any degree of confidence is far more information than I had before I read your comment. Thank you so much for your help! I will check with some Minecraft forums, see if there is anything anyone knows there, and I’ll update this post if/when I find a fix or get more information.
Check your settings - I had problems of games crashing and not launching, I'd accidentally clicked 3D graphics and my computer just couldn't handle it (30+ minutes to load Minecraft loading screen just to turn the option off) - If your game crashes, I find looking up the 'exited with error code # helpful, I think error code 9 was a graphics card fail because I have an older laptop. Good luck!
 
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