Solved Help, I can't go past Year 1 Spring 26

ReenaRose

Farmhand
Hello! I'm having trouble going past Year 1 Spring 26, I keep getting this ERROR notice:
18:55:01ERRORgameSystem.Collections.Generic.KeyNotFoundException: The given key 'Sat_old' was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Dialogue.parseDialogueString(String masterString) in stardewvalley\Farmer\Farmer\Dialogue.cs:line 301 at StardewValley.Dialogue..ctor(String masterDialogue, NPC speaker) in stardewvalley\Farmer\Farmer\Dialogue.cs:line 221 at StardewValley.NPC.tryToRetrieveDialogue(String preface, Int32 heartLevel, String appendToEnd) in stardewvalley\Farmer\Farmer\NPC.cs:line 3801 at StardewValley.NPC.loadCurrentDialogue() in stardewvalley\Farmer\Farmer\NPC.cs:line 3628 at StardewValley.NPC.get_CurrentDialogue() in stardewvalley\Farmer\Farmer\NPC.cs:line 340 at StardewValley.Game1.warpCharacter(NPC character, GameLocation targetLocation, Vector2 position) in stardewvalley\Farmer\Farmer\Game1.cs:line 11167 at StardewValley.NPC.dayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\NPC.cs:line 5967 at StardewValley.Game1._newDayAfterFade()+MoveNext() in stardewvalley\Farmer\Farmer\Game1.cs:line 9582 at StardewValley.Game1.<>c.<newDayAfterFade>b__713_2() in stardewvalley\Farmer\Farmer\Game1.cs:line 8589 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
I deleted some mods I thought was the problem:
- Animal Husbandry (The 26 was an event but it was raining, I thought that was the issue but wasn't)
- Professor Jasper NPC (It gave me a similar issue as well)
- Spring Dance Request (I had to edit to get it to work, though it's just a dialogue edit mod)
This is the fourth new save I've done this week (Been adding mods that made my old saves unplayable and testing new mods that I thought needed to start from the game beginning). Really don't want to start over again...

I'm currently using Beta 1.5.5 and the SMAPI beta. All mods are currently up-to-date (There are some mods that just need to change the manifest, but work regardless) - official and unofficial.

Here is my SMAPI Log:

 
Thanks for the log. That's a dialogue error crash, but SMAPI doesn't seem to show which mod is causing it.
You've likely already talked to this NPC on a previous Saturday. So, the game is trying to load the follow up dialogue for this Saturday. But, it seems the dialogue data is incomplete.

As you have quite a few dialogue mods loaded. You could try temporarily removing half of your dialogue mods; then see if it loads to the next day.
If it does; note which ones you took out. If not; take out another 1/2 of the remaining dialogue mods til you narrow it down.

You can use this guide to roll back to Friday when it does work: https://stardewvalleywiki.com/Saves#Undo_the_last_save
 

ReenaRose

Farmhand
Thanks for the log. That's a dialogue error crash, but SMAPI doesn't seem to show which mod is causing it.
You've likely already talked to this NPC on a previous Saturday. So, the game is trying to load the follow up dialogue for this Saturday. But, it seems the dialogue data is incomplete.

As you have quite a few dialogue mods loaded. You could try temporarily removing half of your dialogue mods; then see if it loads to the next day.
If it does; note which ones you took out. If not; take out another 1/2 of the remaining dialogue mods til you narrow it down.

You can use this guide to roll back to Friday when it does work: https://stardewvalleywiki.com/Saves#Undo_the_last_save
Thank you, I found which mod was causing the issue.
 
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